Here is the changelog from the test builds, this gives you an idea how much work went into each build :)
(unsorted - may contain duplicates)
Sacrificing men when escaping the enemy should now correctly remove the right amount of troops.
Fixed issue with Dark Sister and Blackfyre sword.
Fixed script error when selling prisoners to members of the watch.
Fixed floating urns in Volon Therys.
Fixed small issues in Timber Bay.
Fixed not being able to exit the gold or iron mine.
Fixed issue with Valyrian Greatsword.
Named the Valyrian swords for better clarity.
Fixed issues with drowning.
Fixed issues with blood loss.
Fixed wound dialogue not showing up when speaking to Qyburn.
Fixed a load of issues with sieges.
Removed a lot of redundant menus that were causing conflicts.
Fixed issue with camera position in duels and when attacking bandit camps.
Updated many ladies faces, plus a few lords thanks to Efarys.
Fixed not being able to exit Qyburns healing dialogue.
Fixed issue with piper helm clipping.
Increased size of boars.
Fixed small issue with love rivals and courting.
Removed young warrior troop.
Workers now have clothes.
Fixed around 30 unused global variable - should free up some used memory.
Fixed issues with keeping prisoners in the mines.
Re-instated marshal election. ***Was this working before??***
Adjustments made to trainers and removed old training remnants.
Fixed nudey Norvoshi Peasant.
Added updated/re-worked Flints Finger scene by NafNaf_95.
Fixed issue where Taelon could rarely spawn on top of the castle.
Added updated/re-worked Cerwyn scene by NafNaf_95.
Added new Karhold created by NafNaf_95.
Added updated/re-worked Dragonstone scene by NafNaf_95.
Fixed some indictment/pretenders code - may fix the issue with pretenders.
Fixed double bandit trigger which may cause issues.
Added Dany, still need to complete dialogue for her.
Removed Viserys.
Fixed script error when Targs invade.
Added both new Tyrell helmets.
Created lods for all the hemets that didn't have them.
Fixed some bad grammar.
Added some re-textured face textures by Efarys.
Fixed Neds death event occurring too far into the game.
Added Dany as a new invader.
Added Greyworm.
Added Jorah Mormont.
Added Missandei.
Added Tyrell Guardsmen.
Added Ser Vortimer Crane.
Adjusted Flints Finger.
Added adjusted Pentos by NafNaf_95.
Added adjusted Highgarden by NafNaf_95.
Added adjusted The Wall by NafNaf_95.
Added adjusted Greywater Watch by NafNaf_95.
Added adjusted Storms End by NafNaf_95.
When calling a Levy, the guildmaster will now wear gear appropriate to his culture.
Added adjusted Tyrosh by NafNaf_95.
Added adjusted Lys by NafNaf_95.
Added adjusted Deepwood Motte by NafNaf_95.
Added adjusted Norvos by NafNaf_95.
Added adjusted Qohor by NafNaf_95.
Made some fixes to the Guildmaster Levy dialogue.
Added new targ armour and helm.
Updated some old armour textures. created by Kraggrim.
Updated normal maps for all Kraggrim created items.
Changed some quest parties factions. This should now allow you to attack them.
Tourny quests should now cancel instead of failing, this should stop companions complaining. The time between invites has also been tripled.
Fixed issue with sending lords to the wall. They should now correctly leave their faction and join the nights watch.
You can now only send a person to take the black if the nights watch faction is still active.
Bridge and Bones quest will now correctly fail if you loose.
Corrected text when a piece of armour is not wearable.
Added adjusted Harrenhal by NafNaf_95.
Added adjusted Moat Cailin by NafNaf_95.
Added adjusted Selhorys by NafNaf_95.
Added adjusted Volantis by NafNaf_95.
Added 4x more White Walkers.
Bolstered the Night Kings army to be a huge horde.
Fixed Wights and White Walkers being able to be killed with normal weapons. Now they can only be killed with the correct weapons.
Exiled lords sent to take the black are now given nights watch gear.
Fixed some dialogue errors.
The Eyrie interior scene should no longer be foggy.
The weirwood chair should no longer sway in the wind.
Added adjusted Bloody Gate by NafNaf_95.
Added The Eyrie scene created by NafNaf_95.
Fixed issue where every first ship for sale would show NO_STRING!.
Updated Lannister troops.
Added new companion - Thoros of Myr.
Updated some companion morality slots.
Updated faction leaders renown.
Added new companion: Wun-Wun.
Added new companion: Dongo.
Gave Mance new companion: Mag the Mighty.
Added updated Eyrie interior textures by Kraggrim.
Added unwrapped kraken model by Kraggrim.
Added updated map painting textures by Kraggrim.
Added Titan scene model by Kraggrim - models originally created by Gothic Knight.
Removed dire wolf from sea battles for now as causes issues.
Changed carry position of war bow and composite bow.
Added new titan map model.
Fixed issue in Qohor castle hall.
Added Wight Giants.
Fixed issue with Shireen.
Gave kingsguard armour a new cloak.
Added Crown for King of the Seven Kingdoms.
Updated Dragonstone troops gear with updated armours from Kraggrim.
If you have high enough relations with the faction that owns a location, you can get the faction blacksmith to craft faction specific equipment.
Removed 'find item' cheat menu.
Fixed issue with Daenerys invasion.
Added longclaw scabbard - by Kraggrim
Added updated stark models by Kraggrim
Updated Bilwits models with optimised versions.
Added 4x new shields from Kraggrim.
Optimised and adjusted various other models.
Wun-Wun and Dongo should now correctly join your party after completing the lair.
Fixed floating objects in frostfangs camp.
Added tarly armour from Kraggrim.
Fixed issue with Cog ship.
Adjusted most ships so they work better and fit men better. Increased the size of some too.
Fixed issue with steel sallet hiding beard.
Put the trigger to refil faction blacksmiths back to normal (was too quick before).
Fixed issue with Visored Bascinet model.
The new Targ armour and helmet should no longer make you loose your beard.
Added new Clegane helmet created by Kraggrim.
Added Stoney Sept created by Moose.
You can only buy faction armour from the Nights Watch if you are part of their faction.
Your starting culture allows you to purchase faction armour of that culture straight away.
Every one else you need a high relation with them to purchase faction armour.
Limited the amount of relation you get from joining a faction so the above system cannot be abused.
Fixed issue with Duskendale siege.
Fixed maidenpool wrong siege scene.
Fixes to flints finger stairs.
You should now get the correct weapon when excuting/sending a lord to the wall.
Removed stark shields from Karstark troops.
Fixed issue after sieging castles taking you to the wrong menu.
Added new Unsullied shield created by Kraggrim.
Fixed issues reported with banefort.