Loader
logo

Post reply

Note: this post will not display until it has been approved by a moderator.
Attachments: (Clear attachments)
Restrictions: 4 per post (4 remaining), maximum total size 192 KB, maximum individual size 128 KB
Uncheck the attachments you no longer want attached
Click or drag files here to attach them.
Other options
Shortcuts: ALT+S post or ALT+P preview

Topic summary

Posted by Arya
 - February 03, 2018, 05:56:12 PM
Quote from: H3YimDR3W on October 04, 2017, 01:30:21 AM
Quote from: Weizen1988 on October 03, 2017, 11:38:44 PM
Quote from: Badg3r21 on October 03, 2017, 04:41:03 PM
I dont think that the dire wolf is a great benefit. He has the speed of a lame horse and gets taken down very easy...
Its still something only they can get and then change cultures to get whatever troops they want, giving them an advantage, however minor, over other races. I just figure if some races get some bonus thing, the others should as well. Games singleplayer, so its not like it harms balance, mostly just seems strange to give two races racial bonus companion(s), one immunity to morale penalty over the sea, and  the rest, far as i can tell, nothing. Just my two cents on the matter.

I agree to am extent, that everyone should have something. But!

Free Folk & North have the weakest troop trees overall (in my opinion) and so rely on companions a lot more than other cultures. (Except Essos, I still think this troop tree needs a serious boost or changing to Volantis culture instead.)
Try northen spearmen against cavalray, Put them in Ranks, Shield wall or wedge formation sand watch the cavalry being torn!
Posted by SirTexasSir
 - January 17, 2018, 01:57:15 PM
Quote from: H3YimDR3W on October 03, 2017, 06:09:58 PM
Quote from: Badg3r21 on October 03, 2017, 04:41:03 PM
I dont think that the dire wolf is a great benefit. He has the speed of a lame horse and gets taken down very easy...

I agree, Dire Wolf isn't great. Needs a buff to be as strong as the giants at least.

Where you feeding your wolf?  I been feeding him all the rotten meat and extras I buy and he's pretty strong it seems.  Gets several kills in battle and doesn't go down all the time.  The problem is he has a bad habit to rush early on.   Pump up his stats and he's much better. Haven't played free folk yet to try this with the giant, but I know Wolf is much like the DOG in the OG game you got to feed him to pump up his stats.
Posted by H3YimDR3W
 - October 04, 2017, 01:30:21 AM
Quote from: Weizen1988 on October 03, 2017, 11:38:44 PM
Quote from: Badg3r21 on October 03, 2017, 04:41:03 PM
I dont think that the dire wolf is a great benefit. He has the speed of a lame horse and gets taken down very easy...
Its still something only they can get and then change cultures to get whatever troops they want, giving them an advantage, however minor, over other races. I just figure if some races get some bonus thing, the others should as well. Games singleplayer, so its not like it harms balance, mostly just seems strange to give two races racial bonus companion(s), one immunity to morale penalty over the sea, and  the rest, far as i can tell, nothing. Just my two cents on the matter.

I agree to am extent, that everyone should have something. But!

Free Folk & North have the weakest troop trees overall (in my opinion) and so rely on companions a lot more than other cultures. (Except Essos, I still think this troop tree needs a serious boost or changing to Volantis culture instead.)
Posted by Weizen1988
 - October 03, 2017, 11:38:44 PM
Quote from: Badg3r21 on October 03, 2017, 04:41:03 PM
I dont think that the dire wolf is a great benefit. He has the speed of a lame horse and gets taken down very easy...
Its still something only they can get and then change cultures to get whatever troops they want, giving them an advantage, however minor, over other races. I just figure if some races get some bonus thing, the others should as well. Games singleplayer, so its not like it harms balance, mostly just seems strange to give two races racial bonus companion(s), one immunity to morale penalty over the sea, and  the rest, far as i can tell, nothing. Just my two cents on the matter.
Posted by H3YimDR3W
 - October 03, 2017, 06:09:58 PM
Quote from: Badg3r21 on October 03, 2017, 04:41:03 PM
I dont think that the dire wolf is a great benefit. He has the speed of a lame horse and gets taken down very easy...

I agree, Dire Wolf isn't great. Needs a buff to be as strong as the giants at least.
Posted by Badg3r21
 - October 03, 2017, 04:41:03 PM
I dont think that the dire wolf is a great benefit. He has the speed of a lame horse and gets taken down very easy...
Posted by H3YimDR3W
 - October 03, 2017, 10:57:19 AM
Quote from: Montblanc on October 03, 2017, 08:21:32 AM
Quote from: H3YimDR3W on October 02, 2017, 07:14:25 PM
Quote from: H3YimDR3W on September 28, 2017, 11:59:52 PM
The main thing it affects is your culture when you start your own faction, so Free Folk = wildlings from any villages you capture and so on. The only one I'm still unsure on is the Essos based one, as I've only just started a save with this starting culture. Free folk & north also get cool companions but that's it right now.

UPDATE : I strongly dislike the Essos troop tree.

If only it was Volantine, Tiger Cloaks have excellent archers and good infantry, and the cavalry isn't half-assed either.

Definitely!
Posted by Montblanc
 - October 03, 2017, 08:21:32 AM
Quote from: H3YimDR3W on October 02, 2017, 07:14:25 PM
Quote from: H3YimDR3W on September 28, 2017, 11:59:52 PM
The main thing it affects is your culture when you start your own faction, so Free Folk = wildlings from any villages you capture and so on. The only one I'm still unsure on is the Essos based one, as I've only just started a save with this starting culture. Free folk & north also get cool companions but that's it right now.

UPDATE : I strongly dislike the Essos troop tree.

If only it was Volantine, Tiger Cloaks have excellent archers and good infantry, and the cavalry isn't half-assed either.
Posted by Weizen1988
 - October 02, 2017, 10:02:24 PM
So, do wildlings and north have bad troops? They get special companions, seems unfair to give them that, good items, and good troops. Troops and items being far less important as well, because anyone can get armies of any troops, or buy/loot any gear.

So I guess instead the question is why do those two races get special bonuses, while no one else does? Are other racial bonuses going to be added to balance those? Or are wildling and north just the obvious best choices, as we can probably change culture afterwards to get other troops, but need to start as those to get special companions.
Posted by H3YimDR3W
 - October 02, 2017, 07:14:25 PM
Quote from: H3YimDR3W on September 28, 2017, 11:59:52 PM
The main thing it affects is your culture when you start your own faction, so Free Folk = wildlings from any villages you capture and so on. The only one I'm still unsure on is the Essos based one, as I've only just started a save with this starting culture. Free folk & north also get cool companions but that's it right now.

UPDATE : I strongly dislike the Essos troop tree.
Posted by Montblanc
 - October 02, 2017, 07:07:57 PM
hmm, if Produno is ok, will ask once I've compiled all the info I want to put in the guide. If not, I'll content myself with a simple "mod spoilers" thread.
Posted by H3YimDR3W
 - September 29, 2017, 09:15:28 PM
Quote from: Montblanc on September 29, 2017, 08:38:26 PM
There's so much cool stuff in this mod and a lot of us are going around completely blind. I've been thinking of compiling a guide for facilitation purposes.

You would be better to ask for WIKI editing rights and do it on there.
Posted by Montblanc
 - September 29, 2017, 08:38:26 PM
There's so much cool stuff in this mod and a lot of us are going around completely blind. I've been thinking of compiling a guide for facilitation purposes.
Posted by Moose
 - September 29, 2017, 01:58:32 PM
Also, Ironborn don't loose party morale when seafaring.
Posted by dykjozo
 - September 29, 2017, 08:53:17 AM
Greatest benefit (apart from companions) is that you have access to the faction blacksmith... which is nice unless you use morghs to get everything you want :D