A World of Ice and Fire Forums

AWoIaF General => A World of Ice and Fire => Topic started by: charlie on January 21, 2018, 10:15:15 PM

Title: Bug, Dragonstone
Post by: charlie on January 21, 2018, 10:15:15 PM
Caravans and other ships are circling dragonstone. It appears they my have a destination without a harbor of some sort near by, i had a patrol stuck in this when heading to Norvos, sending them back to Qarthigar freed my troops but there are still alot of ships stuck from other factions v1.173 and awoiaf 3.0
Title: Re: Bug, Dragonstone
Post by: Shuher on January 22, 2018, 06:33:23 PM
Yup, same here, but with Pyke. A crowd circling. I'll post a vid in some time - looks funny) Three of my lords, two caravans an some peasants are stuck there, though, among others. Lords can be rescued by telling them to follow and manually putting them ashore, but this takes time... Ah, and the reason is not destination without harbor - summoning them to Maidenpool for some drink and buzz doesn't help...
Title: Re: Bug, Dragonstone
Post by: Shuher on January 24, 2018, 08:02:41 PM
Sorry for double, but had to raise the topic I thought...
No video for now, but here are some screenies of navigation errors:

(https://thumb.ibb.co/dS69Tb/20180124215711_1.jpg) (https://ibb.co/dS69Tb) (https://thumb.ibb.co/fUKUTb/20180124215807_1.jpg) (https://ibb.co/fUKUTb)
The crowd near Pyke - circling back and forth to Ten Towers:
(https://thumb.ibb.co/m2HoMw/20180124220440_1.jpg) (https://ibb.co/m2HoMw)
(https://thumb.ibb.co/gx7cEG/20180124220509_1.jpg) (https://ibb.co/gx7cEG) (https://thumb.ibb.co/e69Dob/20180124220518_1.jpg) (https://ibb.co/e69Dob)

Something has to be done I'm afraid - the island factions are the weakest, and this bug reduces their military and economy power even more, really affecting the game. Kings get stuck just as easy...
Title: Re: Bug, Dragonstone
Post by: Indo95 on January 24, 2018, 08:17:41 PM
honestly i think it has something to do with the map design itself.
Title: Re: Bug, Dragonstone
Post by: Shuher on January 24, 2018, 09:13:23 PM
Maybe, but to me it looks like something in the sea travel system (which in general works great though)... Landing points, embarking/disembarking etc... Something there doesn't work correctly...
Title: Re: Bug, Dragonstone
Post by: Bob_Gnarly on January 24, 2018, 09:21:22 PM
My first campaign in this mod was with the Ironborn, which I had to abandon pretty deep into it when I realised a lot of their ships were getting stuck running into land or stuck in loops.  I decided to run a second campaign with the Targaryens and now most of their lords are stuck in a loop bouncing back and forth between Everfall island and the mainland.

Produno posted on the Steam forums that "I have made some advances in fixing this for the next update. Currently it seems to happen when certain towns with ports change factions.", so I've basically put playing this mod on hold until the next update to prevent wasting anymore time on buggy campaigns.
Title: Re: Bug, Dragonstone
Post by: charlie on January 25, 2018, 09:58:32 PM
I am having alot of fun playing this mod and dont want to put it on hold.... although i should, this is bordering on an addiction