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[FIXED at v9.3] Winner/loser names after duel with Calypso Eranelar

Started by tos1, February 02, 2024, 10:01:01 AM

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February 02, 2024, 10:01:01 AM Last Edit: March 18, 2024, 10:17:06 PM by tos1 Reason: I've finished verifying the change, so I add "Fixed" to the title.
While the "Blood Sacrifice" quest by Draqen Ormatis of Qohor, the player have a (random) chance to duel with the enemy (Calypso Eranelar) before starting the battle with Calypso's army. In each case that you won or lost the duel, the winner's/loser's name is wrong.

----
The duel is over, and you have defeated xxxxxx. Bards will...
----
xxxxxx was an opponent too skilled for you. You have been defeated. While xxxxxx's fame will grow...
----

As long as I checked several times, all of the three xxxxxx above was the player name. It must be "High Bearded Priest Calypso Eranelar".



Note that the one-on-one duel happens randomly. In order to recreate the situation, we must repeat till the duel happens and repeat the duel at least twice to check both cases (win/lose).

The case of the Sparrow may have the same problem but I've not check it. Please check also it. On the other hand, there seems to be no problem in case that the opponent is one of lords met in the world map, as far as I tried with 7-8 factions.

Related lines in csv:

---- Calypso Eranelar
dlga_bearded_priests_introduce:bearded_priests1
HALT!! You have committed crimes against the bearded priests and must now confess your sins of atonement.
---- Player (Whichever you choose, the result is the same)
dlga_bearded_priests1:bearded_priests_attack
We confess!! We confess!! (you fall to the ground whimpering)
--
dlga_bearded_priests1:bearded_priests_attack.1
Sins of atonement?! Pah.. Lets see how shiny that axe stays when I use it to take your head!
---- C
dlga_bearded_priests_attack:close_window
So be it.
---- P
mno_tactical_nuevo
Commander's Options.
---- P
mno_choice_2
Call your enemy forward for a duel of honour.
---- (Repeat above from the beginning till your enemy accept the duel)
menu_lucha_1_p
The general of your enemy stands out in front of his army and points towards you, inviting you to a duel.
---- P
mno_defendiendo_7
Accept.
---- (Repeat the duel till you get two results, win/lose)
menu_viking_duel_win
The duel is over, and you have defeated {s1}. Bards will talk about your victory, and the fame of your feat will spread by word of mouth.
--
menu_viking_duel_lose
{s1} was an opponent too skilled for you. You have been defeated. While {s1}'s fame will grow from the victory, thanks to the songs of bards, men will remember your name only as that of the beaten.
----

- How to reproduce it/when/why it happens:
Acquire sufficient financial and military strength, visit Inn of Qohor, meet Draqen Ormatis, accept the quest to defeat Calypso Eranelar, and visit the Temple of the Bearded Priests. Save game here, and raze the temple. Save again to another slot if you had chance to save game before the following fight. Meet (or being caught) Calypso Eranelar's party. In the menu to start the fight, select "Commander's Options." and "Call your enemy forward for a duel of honour.". If you get other message than "The general of your enemy stands out in...", then reload and restart from the point before the meeting. Read the sentences after each of you won and lost.

- Game version (and steam or downloaded):
AWoIaF v9.1 Warband v1.174 downloaded

Ah ok. Thanks for the thorough report!

We should probably stop these duels from happening with quest characters as it may mess up other stuff to do with the quest.

February 02, 2024, 07:27:36 PM #2 Last Edit: February 03, 2024, 11:33:54 AM by tos1 Reason: Edited to add.
It would be easy to delete the choice of duel, but duels are probably the only opportunity to have the fun of "slowly appreciating" armor, weapons, and the strength of such special opponent. Of course, you are the one who decides. :)


Edited to add on Feb 3 2024 UTC:
I've just remembered. There were chances that the problem (at least win-case) has occurred at duels with any parties when AWoIaF v8.1, and I've already pointed out that in the topic;
The player defeats herself/himself


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