Posted by Moose
- October 25, 2017, 04:05:33 PM3. It seems that 3rd-tier is the same scene as the 1st-tier. I'm think that scenes for the settlement aren't final versions.
As for the tracks, this mod uses different icon for them. Instead of arrows, there are a lot of horseshoe prints. Though, I've mostly seen them for big armies. Maybe they're just very small for little warbands?
As for the tracks, this mod uses different icon for them. Instead of arrows, there are a lot of horseshoe prints. Though, I've mostly seen them for big armies. Maybe they're just very small for little warbands?
Posted by god666
- October 25, 2017, 10:00:12 AMUPDATE: I tested in my castle (Quartigar), the same behavior: After a week (payment time), they stop training units. I tried using a Thoros (no traineer), creighton (traineer 3, level 11) and citizen.
1a. I tested the man-at-arms/minister training again. They promoted the peasant to levy, only. I did wait for 2 months (using infinity camp) and they didnt promote the levy.
2. The armourer and man-at-arms are outside of the settlement
3. Maybe it is a bug: the second tier of settlement is better than third tier. The second tier has archer platform on walls, and the third tier does not have.
4. I cant refine weapons on settlement blacksmith, but i can refine armor on armourer
EXTRA: The tracks (arrows of unit direction on world map) is not showing. Image: https://imgur.com/a/Tteti
EDIT: I'd like to know if the fix of possible bug #1 will break the save. Because, it will compromise my late game.
I was testing on cheat mode on.
Version: 2.51