Loader
logo

Post reply

Note: this post will not display until it has been approved by a moderator.
Attachments: (Clear attachments)
Restrictions: 4 per post (4 remaining), maximum total size 192 KB, maximum individual size 128 KB
Uncheck the attachments you no longer want attached
Click or drag files here to attach them.
Other options
Shortcuts: ALT+S post or ALT+P preview

Topic summary

Posted by HerrEilig
 - September 08, 2017, 09:37:50 PM
I've been sieging Casterly rock and on multiple occasions Archers would spawn in completely inaccessible areas.

Since the AI seems to be able to see throgh walls, this will mess up attackers as they will stop their advance and stare at a spot on a wall instead of moving inside the castle.

https://imgur.com/a/HSslF

In this case 2 Archers are inside a rock, making it impossible to win the battle. However, I have encountered them in multiple locations outside that wall that are inaccessible to the attackers.


Apart from that, AI pathing for the gate to the inner castle seems to not work. Both attackers and defenders will run at the wall instead of through the gate.