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#1
V8.0 / Re: So much bugs in Iron Islan...
Last post by Aaa - July 31, 2022, 08:33:16 PM
Gray Garden castle has the same issues. No prison door, no lords hall door, and walking on walls occasionally causes character to get stuck in falling animation. AI is unable to get on one of the stairs leading up to the wall.
#2
Help & Support / How to preserve saved games on...
Last post by Produno - July 07, 2022, 09:57:26 AM
For people who want to preserve saved games on Steam.

#3
Help & Support / release of "find item" menu in...
Last post by Wesley - February 18, 2022, 04:26:21 PM
I would love to play with some items and armor in the game, but they are not for sale. Would it be possible to release the option to find items in the chats menu to be able to buy any one?
#4
V8.0 / So much bugs in Iron Islands
Last post by Reinhard - February 08, 2022, 07:09:14 PM
Every time I try to save a lord from the Shatterstone castle, the dungeon door is always dysfunctional. It was the same in the previous version, and the situation is the same for the newly released 8.0. When I climb the castle walls in the sieges I made in any Iron Island, I sometimes sink to the ground and can't get out for a while.
#5
Help & Support / Lannisport Guildmaster
Last post by Le Blackfyrr - February 07, 2022, 02:30:23 PM
Hello, I've searched every inch of lannisport for a guildmaster but I couldn't find one. Can someone help me with this?
P.S. I even searched the back alleys, nothing
#6
V8.0 / Incorrect Vassalage
Last post by Hector The Draconian - February 03, 2022, 11:05:17 AM
Just noticed that Lord Gregor Forrester's wife and daughter are in fact vassals of Lady Lysa Aryn instead of Robb and are located at the Eyrie instead of Ironrath.
#7
V8.0 / admin
Last post by petra - February 01, 2022, 07:13:24 AM
please write down a hint about every valyrian sword location and every quest location. this is the best mod ever...
#8
Help & Support / List of Quests
Last post by PetiteSnowman - January 29, 2022, 04:40:13 PM
Does anyone have a list of all the quests that are present in the mod?
#9
V8.0 / Re: Possible capture bug
Last post by Hector The Draconian - January 21, 2022, 07:16:29 PM
So I assume there shall be no ransom for them ever if I hold them prisoner?
If I execute them will everyone hate me? (tests revealed they don't, though you do get their items cracked versions)
If  I release them will they find their way back to their original lord? (test showed they did)

And lastly, if its more work to encode in the whole "Im busy" (being uncapturable) bit, why did you do it for the other lords' companions. I feel its better when they can be captured.
#10
V8.0 / Re: Possible capture bug
Last post by Produno - January 20, 2022, 10:41:55 PM
Quote from: Hector The Draconian on January 20, 2022, 03:45:42 PM
Not sure if this is intended or not, but on defeating the mountain all of his accompanying npcs were captureable like lords. None of the 'I'm busy' stuff.

Edit : Nvm, I'm told its cause I used Morgs editor.

No, its intended. They are not really that special and writing the code needed for all that to work is time consuming and time i do not have for now.