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Messages - Riven

#106
The bridge is east from black castle, pass shadow tower.
Yes, moonbrothers are very OP, since the very beginning they have groups of 212, for example, and even 37 people groups kill your team easily.
#107
200 days now in a new game and night's watch is doing well, too
#108
A World of Ice and Fire / Re: Culture
June 22, 2016, 02:26:00 PM
ok, cool to know, I'll take a look at it
#109
Help & Support / Re: increasing party size?
June 22, 2016, 06:28:17 AM
Produno, what would be nice is being a lord or a king affecting this.
#110
A World of Ice and Fire / Re: Culture
June 22, 2016, 06:26:55 AM
Quote from: Produno on June 21, 2016, 07:25:51 PM
You can actually change your culture, but you need a companion as your minister first.

I can't either find the option, that's why I thought you can't. You could before but now I can't see it
#111
A World of Ice and Fire / Re: Culture
June 21, 2016, 02:57:30 PM
You can't, you get the culture you selected from the beginning
#112
http://www.moddb.com/mods/a-world-of-ice-and-fire/downloads/a-world-of-ice-and-fire-beta-96


Fixed menu issue for the Bridge of Skulls quest.
Fixed issues with Bastards and Broken Things quest.
Fixed issues with Nights Watch troops.
Fixed issues with some North troops.
Fixed some spelling/grammar mistakes.
Fixed issues with Guild Masters not showing in the menu once you have met them.
Have removed a menu item from Kings Landing for now to stop the not being able to leave bug under certain circumstances.
Fixed issues at Honeyholt scene.
Fixed issues at Oldtown scene.
Fixed Three Towers scene.
Fix Karhold scene.
Added extra siege point to Bitterbridge.
Adjusted Ai mesh for Ashford Scene.
Adjustments made to Lannisport scene by Gokiller.
New scene for Antlers Castle.
Fixed Lannisport arena.
Added a new scene for the Dreadfort.
Fix Grassy Vale scene.
Fix Tumbleton scene.
You can now take some of your men with you in the starting quests.
Added Highgarden scene created by Gokiller.
Fixed scene for Spicetown.
Adjusted Winterfell scene and made ai mesh much better.
Added more banners for player selection.
Adjusted/added some music.
Some other tweaks/fixes/spelling fixes etc.
#113
Now in moddb the version is 9.5.7. I think the difference with 9.5.6 is that bridge of skulls is fixed, but I'm not really sure as it hasn't been announced.
#114
Beta 9 / Re: Pyke town is a mess
June 12, 2016, 08:19:58 PM
Quote from: thenextking on June 12, 2016, 06:52:55 PM
How Can I insert an image? I took some screenshots that could hekp you.
You can either use the in forum image selector just below where you write the message, expand Attachments and other options (Please Produno, can you up the maximum total and individual size of pics?) or use imgur or other sites that host photos and post the link
#115
Beta 9 / Re: Pyke town is a mess
June 11, 2016, 07:05:53 AM
I haven't tried on beta 9.5, I'll try later and check the state as of now
#116
atm is bugged. Produno is working on a hotfix, I hope is out soon
#117
Help & Support / Re: RGL ERROR Messages
June 08, 2016, 08:15:39 AM
Post mount and blade warband and mod version.
If it's steam version try to verify integrity.
Copy the module on a new folder on modules folder so it's a fresh one (remember, version 9.5)
#118
Beta 9 / Beta 9.5.6 Guild masters bug
June 06, 2016, 10:27:13 AM
Usually when you encounter a guild master in a town, next time you visit the town it appears on the town menu, so you don't have to run all the town again to find him, but in beta 9.5.6 guild masters don't appear after finding them on towns.

BTW, awesome job on the mod again!
#119
Beta 9 / Re: [Beta 9.5.6] Power Draw Bug
June 04, 2016, 07:53:31 PM
Are you using heavy armor or shield? Try without gear, because heavy gear give minuses to certain skills
#120
A World of Ice and Fire / Re: Banner Packs
June 04, 2016, 07:52:29 PM
You've necroed a one year and a half post, the link surely is outdated