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Messages - Maester Rawl

#31
v4.0 / 4.3.4 Norvos Misspelled
May 21, 2019, 11:45:01 PM
Norvos is misspelled in the faction menus.

[spoiler][/spoiler]
#32
It's because they are not the same religion as yourself.
#33
Quote from: Polskija on May 18, 2019, 11:54:53 AM
Is there a difference between the Dorne short bow and the normal short bow other than Dornish short bow looking different, doing less dmg, weighing more, requiring more power draw but doing less dmg?

The Dornish bow has greater range and missile speed. I prefer it to the generic short bow.
#34
Quote from: Billy Longbottom on May 10, 2019, 04:50:30 AM
I have been having this problem as well. I only have 1 companion (Thoros of Myr), and I am on day 150 or something but the second I got a companion I started to only be able to imprison 1 prisoner for each enemy type (ie. 1 dothraki warrior, 1 dothraki raider) no matter how many I knock unconscious. As well as receiving only a small amount of loot if any. I am in static wars and used the GOT tv series characters, also I am using (v4.3). Where should I upload a save file mine is too large for this reply attachment.

Dropbox is free and works well. https://www.dropbox.com/
#35
That's it except for triggers the player can activate, the Targaryen invasion for example.
#36
You can put this in bugs but the ship reinforcements at Braavos and Dragonstone are known about. Screen shots help when reporting issues with scenes. I'll even use videos. Thanks for reporting. It helps a lot.
#37
v4.0 / Re: Cattles
May 09, 2019, 11:32:47 AM
Quote from: Produno on May 09, 2019, 10:55:08 AM
If people think its too high I could lower it slightly. The idea is we remove the exploit where you can buy cattle, slaughter them and sell them on for a nice profit at the town next door.

The whole point of cattle is to use them as a mobile food source.

The other options are, I remove the hide you currently get from them, or I reduce the cost of these.

I think removing the hides and reverting the cost would be the better balance. If people want to sell hides they can hunt deer and then the cost for cattle quests wouldn't be too high.
#38
v4.0 / Re: Cattles
May 08, 2019, 07:58:01 PM
That isn't a bug. It's to balance the the exploit with cattle. Though, I do agree that cattle quests have become too expensive.
#39
This may be the Warband Crash bug. It happens if the game is saving and crashes.

You can use the cheat menu to get yourself where and continue on a new save. Let us know if it happens again.
#40
You may be trying to use a save file from a previous version of the mod. Most patches require a new game. If you get the mod on Steam make sure the auto update is turned off. You can also go to Moddb and download the older versions of the mod to finish your play-through.
#41
If static wars is turned on, vassals almost never defect. You'll have them running around by themselves. I play the game on static until after the Red Wedding and then turn it off.
#42
Yep, they will go to war quickly when static wars is turned off. The smaller factions are defeated quiet quickly.
#43
I believe it's a bug. It happens at dusk and dawn. I think the peasants from daytime atmosphere are using those spawn points and acting as bandits. I've seen them spawn outside of the walls, difficult to find. The biggest issue is that they aren't aggressed, which makes finding them an Easter Egg hunt.
#44
Yes. Static Wars is designed for the factions to follow the storyline of the books and show.

You can still get factions to declare war if you join one, get positive relation with the leader and then convince them to declare war. I've done this with the Vale.

Also, you can turn off static wars in the reports tab. You can not turn it back on again.
#45
Quote from: ronodeno on May 07, 2019, 08:15:58 PM
PS: I've made quite a few posts recently as I have loads of questions lol, I'm deleting some sorry for the spam

Ask all the questions you like. We're happy to answer the ones that we can :)