Loader
logo
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - DJ Aretino

#1
A World of Ice and Fire / Re: Killing a king
August 26, 2017, 06:47:15 AM
Great, thanks!
#2
A World of Ice and Fire / Re: Killing a king
August 25, 2017, 05:36:17 PM
Quote from: Produno on July 05, 2017, 05:38:49 AM
If you own King's landing then yeah, a new option should be available.

How does this work exactly? I just took King's Landing and established it as my court and when I talked to my prisoner (Ko Dhaggo), the only options were 'you are free to go', 'you will remain my prisoner', and 'you have committed high treason'. Are there any other requirements that need to be met? Or has this feature been removed?
#3
v1.0 / Re: 1.3 Bugs and Suggestions. updated 6/21
August 19, 2017, 09:55:41 PM
Lords stuck in waters, currently have my own faction and 2 of my lords who were campaigning with me to take Pyle are now stuck just patrolling back and forth between Pyke and a random point in the water after I ended the campaign.
Looks like non ironborn factions have trouble navigating the waters, my westerland lords just keep switching from 'travelling to castle x' (their own castle) to 'traveling to pyke' and can't seem to make any adjustment, in addition they will not follow orders stating that they have other matters to attend to


Same in my game, except there's about a dozen caravans and all Iron Islands lords plus a spy of mine that was never sent anywhere near there, traveling between Pyke and the ferry. This started sometime after the Iron Islands were defeated and I'd just conquered my first city after restoring Qarthigar.