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Messages - Trigelt

#1
I found that you can't change some stats for units (example; to set some faction's unit weapon prof. like twohaded - in Morgh's it looks ok, but in-game stats are the same, unchanged.
#2
Help & Support / Re: Destroy a Faction
September 14, 2017, 07:50:54 PM
Free folk did indeed had a very small area and not many lords.

I actualy imprisoned all Free folk lords after taking fiefs and the faction ceased to exist, but with Iron Islands I took a different approach, took their lands for other purposes - so I let every single lord be free after a battle.

Now they are all but one imprisoned by North - for some of their lords it even states in "Lord Relation" report, that they belong to my faction, but once I freed them from prison, they were Ironborn once again (some kind of a bug it seems).

They won't cease to exist somehow, I'm still waiting for that statement and that all lords have renounced their allegiance with Iron Islands, so I can set up my own faction troop's loadout with Troop Editor.

Have fun,
Triglet
#3
Help & Support / Destroy a Faction
September 14, 2017, 06:59:35 PM
I've a question regarding destroying factions and possible game breaking..

I have destroyed Faction Free folk, and it stated, that they are destroyed a bit after I took all of their fiefs. But same has not happened with Iron Islands; are they vital for game's storyline?

Is it game breaking, to destroy certain factions?


Have fun,
Trigelt
#4
Help & Support / Re: Spy Unit
September 14, 2017, 06:43:27 PM
Thank You very much Crimson, sincerely, that you took time and explained this.

I've even had no idea one can Right-click on Towns/Castles :)


Have fun,
Triglet
#5
Help & Support / Re: Morghz Editor and Tweak MB
September 14, 2017, 05:51:53 PM
It works, but not in all cases. For example, I have managed to change relation amount of leting a captured lord free after the battle with one, but couldn't change some other things, like realtion change with courtship - and I didn't start a new game, so don't take my experience with it for a fact.

And choose Brytenwalda as a basis to tweak AWOIAF.

Have fun,
Trigelt
#6
What I did was - I've chosen to be ironborn at the start of a game, not knowing It changes your clture to the one you choose at the start of a game.

So I went full-on attack and wiped Iron islands out and now I'm using Morgh's Troop Editor to choose Unit equipment of culture Ironborn to my liking, since they will eventualy (I hope) all renounce their allegiance with House Ironborn/Greyjoy - They are all imprisoned troughout Essos at the moment.

Same happened when I wiped out Wildlings, but what bothers me is that Iron Islands as a Faction didn't cease to exist/were destroyed like Free folks did, after I took all their Towns/Castles..

Are they scripted to never be destroyed maybe...?
#7
Help & Support / Spy Unit
September 05, 2017, 08:48:27 AM
Hello everyone,

I'm new on the Forums and I've enjoyed the mod very much so far but I have a question I haven't been able to find elsewhere on the boards - it is regarding a Spy Unit.

What does the unit actualy do? I've remember reading somwhere, that He can help you in Sieges, but I haven't had such an opportunity/option so far. He was suppose to try open the Town Gates when you begin with the attack or something similar..

Any help/comment gladly appreciated.

Have fun,
Trigelt