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Messages - Produno

#691
Help & Support / Re: Game crashing - specs
January 29, 2016, 10:21:53 PM
Do you have load textures on demand turned to on though on the initial settings dashboard. That's pretty important because of the amount of textures in the game.

Your rgl.log? Its in the main warband folder. It renews after every new game.
#692
Help & Support / Re: Game crashing - specs
January 29, 2016, 05:49:31 PM
You have pretty much the same specs as me and although it freezes sometimes going back to the map, i dont get any crashed.

What version of warband are you running and does it throw an error when it crashes? Do you have load textures on demand turned to on? Even on my specs i need this on, i guess a limitation on the m&b engine.
#693
Beta 8 / Beta 8.6 - RELEASED
January 27, 2016, 09:31:39 PM
Changelog.


Fixed Ram head in scenes incorrectly positioned.
Fixed not being able to enter farmstead.
Fixed all quest notes not showing.
Fixed some tourney goers not having correct armours or weapons causing some not to move.
Fixed floating sacks in Long Lake village.
You now need 200 renown before you are invited to any tournaments. - This stops spamming quests you are not likely to win in early game.
Fixed an issue related to killed agents in battles. This also fixes problems with having to retreat.
Added more of UncleSamuel's dialogue/grammer/spelling fixes/changes.
Re-worded the character naming preferences on game start to be more understandable for people who have not followed the setting before.
You can now also rest at the Crossroads Inn.
Fixed some shader issues on some armours.
Fixed Citadel scene.
Fixed issues with the Night's Watch troop tree.
Reduced smoke omitted when burying the dead after battle.
Updated Jacobhinds moral code which fixes many bugs.
Halved the rate of border incidents.
You can now hire a maester at your fort.
Stopped some siege ramps being destructible.
Optimised all map icon textures.
Changes made to the wall scene to try and make sieges better.
Adjusted/fixed issues with various scenes.
Adjusted hair and beard shaders.
After the initial starting sequence your health will be refilled upon entering the map. This fixes problems when encountering hostile parties.
Lots of other fixes/optimisations/adjustments.
#694
Beta 8 / Beta 8.5 changelog
January 27, 2016, 09:30:21 PM
Changed the hair texture so many hairs are not as 'silver'.
Adjusted music for hunting.
Removed lods of animals when hunting.
Loads of changes to the campaign map.
Changed some village names to be more correct according to lore.
Added new Dragonstone armours made by bloc.
Changed all Dragonstone troops.
Added some passive quests. These can be found through rumours throughout the world.
Changed a couple of companions to 'legendary'. They cost more but have increased stats and correct armours etc.
Adjusted cost of troops/mercs etc. Troops from a different faction will cost more.
Fixes made to Custom Commander.
Fixes made to Freelancer.
Performance fixes.
Optimised some texture sizes.
Fixed script errors in the Citadel.
Changed music type in Whore houses.
Fixes made to outpost scenes.
Fixed issues in Selhorys great hall.
fixed fossoways and morrigens banners
Rubbish items will show less in shops now.
Added new Standard bearer flag banners.
Reduced the amount of trophies.
Fixed Valyrian face and hair.
Added traits.
Updates/changes/fixes to forts/outposts.
Fixed some helmets and coifs showing beards through them.
Reduced map freezing when leaving scenes etc and going back to the campaign map.
Re-written code for calculating center relation regarding religion. This fixes the bug related to villages hating you most of the time.
Re-written part of the code for random wars. Random wars are now back, but Westeros and Essos are counted as separate entities. Meaning they wont inter war with each other.
Swapped out a load of items for better textures/meshes. Also sorted brf files and removed un needed textures. Made other textures more general across the board.
Fixed some bugs with Arrow textures, plus others.
Fixed issue with battle wounds if you are not player troop in battles.
Fixed issue with player sometimes spawning twice in taverns.
Fixed issues with Joining the Free Folk quest.
You will no longer be able to borrow money or buy land at Castle Black.
Re-wrote dialogues/text for persuading other factions when holding lords captive.
Added new tourney scene.
Added new tourney heroes.
Tourny goers now wear their own gear. Melees are easier than other tournies.
Added parts of TPE to make tournaments more exciting and to try and increase their importance in the world.
Removed some duplicated Lords/Ladies.
Changes made to weather to add more immersion.
Touneys in Westeros will have different heroes attend than tourneys in Essos, though both will have a very small chance of either attending the other.
Castle Black will never hold tournaments.
Started sorting all equipment for skills penalties.
Having ironborn veteran reavers in your party will increase looting skill.
Reduced heavy and medium armour athletics skill penalty by half.
Moved Cerwyn Castle to the correct place according to the HBO show.
Increased amount of reinforcements for the Westerlands.
Decreased the amount of reinforcements for the Riverlands.
Increased leadership and tactics skills to 15.
Changed The Arbor scene.
Fixed Hunters Pass village having wrong icon.
Changed female face textures.
Done a bit more work on faction relations.
Changed some arena scenes.
Fixed issue with hair texture.
Updated/fixed eyrie hall scene.
Added new quest - Winter is Coming.
Updated loads of face codes.
Added and updated all dresses in the game.
Removed a load of Brytenwalda dresses that weren't needed.
Fixed error on prelude screen.
Start revamping all armours and helmets. Remove any other items not correct to the current time period.
Start revamping scenes.
Moved Dothraki locations and gave them proper Dothraki names.
Added new Tavern and Great hall to Braavos.
Re-wrote all siege text. This now makes more sense and reads better.
Fixed mystic merchant exploit. He now doesn't refill his inventory every time you re-enter the tavern.
Re-wrote weapon breaking code.
Fixed error with map_flag_15.
Re arranged the manage ship screen so you can now select all ports to send your ship.
Fixed red text errors in Pentos.
Changed all tents in camp scenes to be more fitting to the era.
Changed camp and entrenched map icon.
Fixed issue with Runestone map icon sometimes occurring.
Started going though all troops correcting names/spelling and changing army compositions slightly for more variation - Added Northern Pikemen, Changed Hornman to Trumpeter etc
Started doing the same as above for weapons and horses.
Added two scenes by Ruthven.
Due to popular demand, you can now decide if you want The HBO name of Yara Greyjoy or the ASOIF Books name of Asha.
Reduced amount of troops for the nights watch.
Doubled troops of the free folk.
Adjusted all map icons to be better placed. All should be easier to click now.
Added/fixed Ai mesh for Harrenhal.
Made changes to Pyke siege scene - this should hopefully be better.
Fixed Ai mesh at Banefort.
Adjusted Winterfell scene to be a little less resource intensive.
Fixed bug with wrong ladies appearing in Dragonstone instead of Storms End.
Four new pieces of armour added created by Thanewulfgharn.
Buffed Faceless Men.
Started rectifying miss-spellings, grammar etc.
Added Hornwood and respective village.
Added Lightbringer, Celtigars Axe and a Valyrian Scimitar all made by Thanewulfgharn.
Fixed red text errors in Casterly Rock.
Fixed red text in Winterfell.
Fixed red text in Highgarden.
Changed Kayce scene.
Fix some music uses.
Removed Kingsguard feature for now until its re-worked.
Added the Inn of the Kneeling man.
Added the Old Stone Bridge Inn.
Beta 8.5 changelog.



Fixed Ironborn flags.
You and your men can now rest at some of the special locations for a fee.
Fixed issues with custom maps not working every time.
Fixed a lot of inconsistencies, fixed some incorrect scenes, wrong troops in wrong places, inaccurate text, fixed some missing collision objects plus more.
Created and changed animal map parties to have the correct map icons.
Fixed bug with moving terrain borders.
Added new plate armoured horses and armours.
fixed issue with pre battle orders not always working.
Completely overhauled all Economies. Things should be much better now with items from different regions more apparent and trade a little more fun. - feedback welcome as more work possibly to be done.
Buying stone from the quarry now depends on your trade skill.
Re-wrote dialogue for quarry foreman.
#695
A World of Ice and Fire / Re: Horn sound problem.
January 15, 2016, 07:20:12 AM
I shall have to check the code for this.
#696
Help & Support / Re: Crash Error.
January 12, 2016, 04:17:23 PM
It says in your rgl.log your playing 1.157. The latest i think is 1.166.


Im pretty sure they have a patch you must install. The update will help slightly with performance. 
#697
Help & Support / Re: Crash Error.
January 12, 2016, 01:06:53 PM
First i would suggest updating to the latest version of Warband.
Second it seems you have low memory, this could be a problem. Make sure load textures on demand is turned to ON and make sure your other settings are turned down. ie, texture quality etc.
#698
Help & Support / Re: No confirmation email
January 09, 2016, 12:01:18 PM
Activated. Thanks.
#699
A World of Ice and Fire / Re: Thank You!
January 07, 2016, 11:20:02 AM
Thanks for the kind words.

The mod has only really started to get recognized with last Beta 8 update and things are starting to really take off now, which is good. This means the next few updates should be pretty good ;).
#700
Other Games / Re: Caribbean
January 06, 2016, 03:23:26 PM
Quote from: Nate-Hawkings on January 06, 2016, 02:43:14 PM
Be sure you buy Blood and Gold: Caribbean, and not the old version.

Good point. They kept the old game aswel as the new seperate.
#701
Other Games / Re: Caribbean
January 06, 2016, 01:56:06 PM
Its on steam. The last update added quite alot and its actually fun to play now :).
#702
A World of Ice and Fire / Wiki
January 06, 2016, 08:04:54 AM
Ive created a new wiki as an extension of this domain. This means we dont have to have ads or anything else the old wiki forced us to have.


Heres the link

www.aworldoficeandfire.co.uk/wiki


I hope people will be able to find the time to help and fill it out :).
#703
A World of Ice and Fire / Re: Donations.
January 04, 2016, 09:17:38 AM
I have updated the Patreon page if anyone wants to take a look :)


https://www.patreon.com/awoiaf
#704
I asked about the source and they said they are still stipulating usage permissions.
#705
Other Games / Re: Kingdom Come: Deliverance
January 04, 2016, 07:32:23 AM
Yeah, though ive still not received it. Was meant to be sent out xmas 2014. Gonna have to get on the case and find out whats going on.