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Messages - Produno

#541
A World of Ice and Fire / Re: Wiki
December 19, 2016, 11:45:45 AM
So it seems a lot of people do not understand many of the features of the mod, or do not realise most of what the mod has to offer. For this reason I think it would be good to add these to the wiki so I can refer people straight to that instead of having to keep trying to explain.

With this in mind if anyone would like to add the following to the wiki, I would be eternally grateful.


Info and concepts on the injury system and battle wounds including a list of all the maesters in the game.  - seems this has already been added, though it may need revising.
Info on the special locations that can be found - which in turn give you exp.
Info on septrys maybe.
Information on how to recruit special troops and  which troops can be recruited where.
How to learn how to read (this has been updated for the next release)
Information on how to recruit mercenary companies, ie the moon brothers, the wild hares, the golden company etc.
Information on how to have a baby, how long it takes etc.
The concept of lords companions.

Any other features that is not added. I will possibly add more here as I think of them.
#542
Beta 9 / Re: Beta 9.9 bugs/questions
December 16, 2016, 08:59:23 PM
Quote from: velox on December 15, 2016, 01:26:30 AM
I can not start the mission with Ser Janis Lyren.
There's no option for him to join my party.


It has been removed for now.
#543
Beta 9 / Re: Beta 9.8
December 16, 2016, 08:59:04 PM
Yes please, keep them coming.


The proficiency problem I think is because I gave them too many points in each. I'm going to revise this and make it better. They did actually have 181 in crossbow.

I have changed all companions so they will now hopefully raise an army of whichever faction they are part of. For the player it will be the players culture.

The targ banner is incorrect because I would guess you also chose that banner for yourself?


#Edit

Infact I have just checked and the westerlanders have the correct in my game so I'm not sure why yours are showing different??
#544
Help & Support / Re: Make a quest log
December 14, 2016, 06:56:16 PM
Check out the wiki. They are all there ;)
#545
Beta 9 / Re: Beta 9.8
December 13, 2016, 07:46:26 PM
Quote from: HooTmAn on December 13, 2016, 11:26:31 AM
Hi,
I have some missing textures (for buildings) with 9.9 also there are some lod for some trees wich make them disapear, the bark is invisible



I did fix the cwe_buildings and those trees at my end, do want these "fixed files"
I can give you a mega.nz link.

EDIT: Where should i send you those "fixed files" here or at TW, if so?
EDIT2: Here is a pic of a missing texture it is from the OSP_Italian_Props I did fix this too, changed the texture for it.

EDIT3:  I gave this BRF cwe_buildings all the mats and textures it needs, too. Could give you the Texturefolder, too.
Cheers

Sure, go for it. PM'ing me the file here is fine.

Cheers.
#546
Beta 9 / Re: Beta 9.8
December 12, 2016, 05:01:14 PM
Ok guys. A massive thanks to all the testers. You have helped find a large number of bugs and issues which I'm sure everyone playing the latest release will be very thankful for.

I have released the latest version on moddb - just awaiting the upload to finish and the new blog to be authorised.


Thanks again for your help.


#547
Beta 9 / Re: Beta 9.8
December 12, 2016, 04:24:47 PM
Quote from: Riven on December 12, 2016, 12:18:50 PM
kk, thx!
Great job btw, I too think the build looks very ready for a new official release.
Again, what about the gear that gives penalties but doesn't say anything in it? I posted an example a few days ago.


I think its because they use the imodbit 'crude'. I'm guessing anything that has an imodbit wont use the text to say if its heavy or not. I need to do some testing to see if I can fix this in the future. I'm not sure I will have the time to do so now though.
#548
Beta 9 / Re: Beta 9.8
December 12, 2016, 11:24:45 AM
Quote from: Riven on December 12, 2016, 08:04:33 AM
Is it save game compatible with 9.8.1?

PS: Mirrors added on first post.


Always best to start a new game when testing. Just incase the old saves brings up anomalies.
#549
Beta 9 / Re: Beta 9.8
December 11, 2016, 10:41:50 PM
New upload


Added mirrors on first post
#550
Yes! Extremely happy to be in the top 100 especially since we didn't make it last year.


Thanks to everyone that's voted so far! Hopefully it will give the mod a bit more recognition :)
#551
Beta 9 / Re: Beta 9.8
December 09, 2016, 12:35:24 PM
Quote from: thenextking on December 09, 2016, 12:06:34 PM
About the bounty system, I suspect the problem was probably my background. My father was an outlaw, so my honour was -20. When I started a new campaign with a different background, it works normally.

Are you sure you had not already accepted one? You hve to wait 7 days if you have accepted one and 1 day if you have already asked. There's nothing in the code to stop you from taking the quest regarding your honour.


Quote from: thenextking on December 09, 2016, 12:06:34 PM
A completely white banner for free folk would be a good idea. After all, they've been at war against the Night's Watch for thousands of years and the Crows use a black banner in this mod. A white banner represent the opposition between these two factions.

A very good idea, I shall do that.
#552
Beta 9 / Re: Beta 9.8
December 08, 2016, 07:51:35 PM
Quote from: thenextking on December 08, 2016, 07:43:07 PM
9.8.1 has a problem with the Bounty Hunter system. Every Time I ask about the existence of bounty posted recently, the tavern keeper anwsers telling there is not bouties posted recently. I t happens at all Inn I visit.


Some banners are also inccorrectly, but this is a minor problem. Lord Rykker of Westerlands, Lord Horpe of Dragonstone and another Lord I don't remember now share the same banner. There is another lord of dragonstone that shares his banner with Freefolk.


Any change you could look though the character screen and list which ones?
#553
Beta 9 / Re: Beta 9.8
December 08, 2016, 09:13:00 AM
Ok thanks Riven.
#554
Beta 9 / Re: Beta 9.8
December 08, 2016, 07:18:48 AM
It lets me do it. Maybe try a different browser?
#555
Beta 9 / Re: Beta 9.8
December 07, 2016, 09:11:00 PM
Beta 9.8.1 release



Edit (Riven): Check First post for changelog and mirrors



Don't forget to keep them bug reports coming, the more we can fix, the better. Also don't forget to check scenes and label where items are missing, ie if wierwood trees are missing from any scenes etc.