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Messages - Produno

#301
v2.0 / Re: [2.2] Ship capture menu glitch
October 05, 2017, 12:09:20 AM
fixed.
#302
This is now fixed.
#303
Help & Support / Re: Didn't get activation email
October 05, 2017, 12:02:40 AM
Activated.
#304
I think there just isn't enough room, You could try lowering the battle size for now.
#305
OK, looking he had the unkillable tag. So I'm guessing that does not work as intended. I have removed this for the next update.
#306
v2.0 / Re: [BUG 2.2] Cant TAB siege battle.
October 04, 2017, 06:37:04 AM
I need more info. Can you tab out once all the enemy have been killed or can you just never leave? It is because it says there are still to many enemies close by.
#308
v2.0 / Re: Missing textures
October 03, 2017, 07:46:40 PM
All the old textures are in the file still, or they could be changed back to native. If you know what you are looking for you could change these.

Notably in the material resource folder. Look for Ground_  Map_  Map_trees. These are the ones with the shaders that are causing issues. If these are changed to original then everything should work. I will probably release a separate download to do this after the next update. The only thing that will still be an issue is the ocean in ship battles.
#309
v2.0 / Re: Locked and injured in the Iron Islands
October 03, 2017, 07:44:16 PM
You will have to wait for the next ship to pass and jump aboard that. Or you could cheat, but meh that's no fun. Here you already have the start to an awesome story ;p.

Speaking of which, I may open a sub board for people to share their playthrough stories. Could lead to some interesting reads.
#310
There should be no difference between Alfred and any other troop. I adjusted Petyr to be knocked unconscious all the time, mainly because everyone complained they kept loosing the quest. Though Alfred has not been touched. As far as the game in concerned he is just another normal troop. I will double check the code though just incase, but if it worked before it should still work now because he has not be touched.
#311
v2.0 / Re: [2.1] Taelon border incident
October 03, 2017, 12:44:47 PM
This should be fixed for 2.3, though shall need some testing.
#312
Quote from: Lok on October 03, 2017, 04:17:18 AM
Son Goku was just my son; I saw "Son" or something and just added Goku because that was the first thing that popped up.


Dragonball Z ftw! :)
#313
Are you playing a save from the donators edition?
#314
Help & Support / Re: A Question About Custom Music
October 02, 2017, 03:11:17 PM
The only native music left is victory.wav.

You should be able to add more music by adding them to music.txt file.
#315
v2.0 / Re: [2.2] Ice breaks in combat
October 01, 2017, 10:51:42 PM
Is it only ice? I missed it from the valyrian steel type trigger so i may have missed it in this trigger too.