Fixed, thanks.
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#286
v2.0 / Re: [2.2] Dialogue with Dagmer causes relationship with Reach deteriorate
October 15, 2017, 06:58:05 PM #287
v2.0 / Re: [2.2] Giant face in the sky
October 14, 2017, 09:38:49 AM
I haven't been able to replicate this, maybe its a setting?
Can you post your ingame settings please?
Can you post your ingame settings please?
#288
v2.0 / Re: Loot and Pillage Villages
October 13, 2017, 05:45:56 PM
I have tried my best to replicate this and still cannot. I have joined the north as a vassal, I have been attacking the westerland villages you have pointed out, I even cheated my level to 25 just incase that may have been the issue though they still all work perfectly fine for me.
I guess you will have to try 2.5 later and see if its any better.
I guess you will have to try 2.5 later and see if its any better.
#289
v2.0 / Re: [2.2] Missing texture color on Westerland armor
October 13, 2017, 04:59:13 PM
Yeah this is how its meant to be for now. It was a quick re-texture just to make them different to the kings armour.
#290
v2.0 / Re: Northerner Spearmen
October 13, 2017, 04:58:29 PM
Hmm strange, I have checked both troops and I cannot see any difference between them that would cause issues.
I will leave this open incase you find issues with others too.
I will leave this open incase you find issues with others too.
#292
v2.0 / Re: [BUG 2.2] Casterly Rock Siege
October 13, 2017, 04:46:35 PM
Moose has made some fixes for this so I will lock this thread.
#293
v2.0 / Re: [2.2][Freelancer] Defending a castle against former allies after a siege
October 13, 2017, 07:44:36 AM
Have any of you requested leave at any time whilst enlisting? It was marked as being broken in the module files, but due to every one complaining I stuck it back into the game. Though these bugs were not reported on previous versions with this turned off.
#294
Help & Support / Re: This seems like a stupid question....
October 11, 2017, 06:07:29 PM
Currently no, but i may turn it off by default anyway.
#296
v2.0 / Re: [2.2] Infinite dialogue loop with Oldtown maester
October 09, 2017, 01:47:17 PM
Fixed.
#297
v2.0 / Re: Message spam on Lords trying to leave kingdoms
October 08, 2017, 10:15:28 PM
This is fixed for the next update. Please read the changelog before posting.
#298
v2.0 / Re: [2.2] Joffrey's Kingsguard disappears after defeat
October 07, 2017, 06:42:31 PMQuote from: bigboss on October 07, 2017, 10:06:29 AM
I wasn't really concerned with recruiting them myself, they just keep dropping out of the game and I missed having the Kingsguard cut me down. I've tried changing their faction back to Westerlands as that was the only difference I spotted between them and Sandor who is in faction 40, but they still seem to disappear.
They are coded differently to the other lords companions.
#299
v2.0 / Re: [2.2] Oldtown destructible drawbridge causes issues in siege.
October 06, 2017, 05:48:56 PM
Cheers moose. I shall stick this in the next update.