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Messages - Produno

#241
Help & Support / Re: Can't register for forum.
December 23, 2017, 05:24:41 PM
the answer is actually 'the kingsguard' and its not case sensitive :)
#242
Sceners Guild / Re: Scene work
December 19, 2017, 12:35:33 PM
Yeah just the northern castles. The wiki says all castles in the north, so I assume they only mean northern castles.
#243
Stamina uses an equation from various skills, so they just have much higher skills than you.
#244
Help & Support / Re: valyrian steel question
December 18, 2017, 11:38:01 AM
It does yes.
#245



A World of Ice and Fire 3.0 Release






Here is my little Christmas present to you all, i hope you have fun playing over your holiday period.



If you enjoy the modification, don't forget to vote for us in the Mod of The Year 2017.


















Changelog




Changes

Added a few more swords.
Added new wildling armours created by Kraggrim. (hat, boots, gloves and armour variations)
Added more optimised models by Marshal_157. These include lots of armours and all horse models.
Added new arakhs created by Kraggrim. (normal, long, short variations)
Added baratheon shields created by Kraggrim. (round and kite)
Added adjusted Dothraki women models adjusted by Kraggrim.
Changed some names of shields to be more generic across the board. No more old or heavy etc. These should be obvious from the stats and item information.
Added item information for crossbows.
Gave knights correct banners.
Items (mules, Camels) that give stat changes in foraging and inventory management, will now do so if they are in your inventory rather than just by being equipped.
Changed all Wildling gear.
Changed all Dothraki gear.
Changed lods for northern helmet. (optimisation)
Updated all wildling village, castle, towns npc's.
Changed Weapon Master to Weapon Mastery. This skill now has an effect in the speed at which weapons will break.
Slightly increased the stats of the Dire Wolf.
Added some new gauntlets and removed others.
Adjusted some trade prices.
Timber is now cheaper and more readily available, though it will take more to build your settlement.
Various lords or ladies are less likely to leave the safe haven of their homes. ie, Joffrey, Walder Frey, Lysa Arryn.
Hoof tracks (for tracking skill) are now much clearer to see.
Added some missing dialogues for some companions, plus expanded some others.
Updated dialogue for the Bridge of Bones quest to make directions a little clearer.
Tweaked textures of menus.
Redone how quests are counted for the main quests. This fixes issues with some being able to be completed or started twice.
Tripled the amount of looter parties on the map.
Wights can now lose their heads.
Added weather specific scenes depending on the party you are fighting.
Added new female body created by DtheHun .
Adjusted clothing for 'brothel dwellers'.
Added animated spectators at arenas.
Made brothels a bit more lively.
Towns will be more lively if a tournament is being held there.
Added some new npc's from the books and the show.
Added messenger system from VC - you can now send ravens.
Adjusted war systems.
Added Spanish language support. (Some lines still need translating)




Added new companions created by Tages Grey (Patreon pledges)

Ser Beron Grey
Mya Stone
Ser Shadrich the Mad Mouse
Lady Val
Hagen the Beautiful
Sylva






Scenes

Lys - Removed some floating objects. Added missing entry points. Removed lots of in-needed items hopefully this will help alleviate the crashing issues.
Added Chroyane created by Moose.
Added modified Highgarden siege scene by Moose.
Added modified Blackcrown siege scene by Moose.
Added updated Thenn Valley scene by Moose.
Fixed issue with Red Lake banners.
Added 18 new ambush scenes.
For some reason props were missing from the wall scene - this has been re-worked.
Fixed Kayce arena scene.
Fixed Duskendale arena scene.
Changes to Winterfell arena scene.
Fixed issues when exiting the lords hall at acorn hall.
Adjusted prison door in Saltpans.
Fixed prison at the Dreadfort.
Added weirwood trees to most northern locations required.
Modified several scenes, added extra animated agents.







Fixes

Fixed issues with Volantis troop swords.
Fixed all issues with item information. Some were not showing at all, but now are. Some were incorrect and have been corrected.
Fixed some items that were not giving the correct stat changes.
Fixed issue with Volantis soldiers armour.
Added missing entry points to Frostfangs Camp.
Fixed crashes whilst trying to raid villages if you have the direwolf companion.
The Tickler and Varys Spy have had the incorrect flags removed and are exempt from realistic casualties. These 'should' now work as intended.
Companions no longer get annoyed if you fail the tournament quests. (for sure this time!)
Bridges and Bones quest will now correctly finish if you fail. Also removed the pointless extra quest and logs related to this.
No wars should start after completing the quest Bastards and Broken Things if the factions are already at war.
Added the correct entry point for the master at arms at the Twins.
Fixed some incorrect dialogues for companions.
Fixed issues with Syrio, Anguy and Barriston.
Dongo or Wun-Wun can no longer join tournaments. This will stop them being able to ride horses.
Fixed some issues regarding player feasts.
You should no longer be able obtain a quest book in anything other than the quest.
Wights and Whitewalkers can no longer drown.
Various text fixes and changes.
Fixed starting next to lord opponents when starting a duel.
Fixed issues with prison breaks.
Lady Selyse Florent is no longer bald.
Lady Maria Velaryon is now spelt correctly and has Valyrian features.
Fixed some coding errors.
Removed some unused global variables.
Fixed errors showing when using decapitation.
Switched armourer and weaponsmith positions at Lannisport.
Fixed horses sometimes spawning on chairs.
Fixed starting next to the enemy when in an ambush.
Some code changes to A Lannister always pays his debts quest. This should always succeed now.
Fixed multiple lord companions being spawned.
#246
Sceners Guild / Re: Scene work
December 16, 2017, 09:00:02 PM
Sorry for the late reply!


A few in the north are

Shadow tower.
Eastwatch.
Last Hearth.
Bear Island.
Ramsgate
Hornwood
Widows Watch.
Oldcastle

These will all need godswoods too.


So lots to go at :)
#247
This is now fixed.


Thanks.
#248
Its already fixed for 3.0.

Changelog can be found here:

http://aworldoficeandfire.co.uk/Forums/index.php?topic=34518.0
#249
This is the same for every castle. I have used the menus from VC and this is normal behaviour in VC.


Just to clarify, I have tested this behaviour and if you do infact do a prison break, the player will correctly start outside the prison door.
#250
v2.0 / Re: [2.5] Thenn Valley prop problems
December 06, 2017, 10:07:23 AM
Added, thanks.
#251
v2.0 / Re: [2.5.1]Weird faces
December 02, 2017, 12:32:07 PM
This is fixed for the next release.
#252
v2.0 / Re: Bugs relating to Tournaments
December 02, 2017, 12:31:23 PM
1. They are meant to be off.

2. Is a bug. its now fixed.

3. Its random depending on location.
#253
v2.0 / Re: [2.51] Feast Conversation with Wife
December 02, 2017, 12:30:24 PM
Wow, what a load of gobbledygook. Will have to take a look.
#254
A World of Ice and Fire / Re: MOD OF THE YEAR AWARDS.
December 01, 2017, 07:48:11 PM
Quote from: Moose on December 01, 2017, 04:06:26 PM
This year AWOIAF will be in top 10, if not first. My moose senses can feel it.

It would certainly be nice. Feel free to share with your friends. Remember the higher we come > The more publicity > The better the mod (hopefully)
#255
Please help A World of Ice and Fire win mod of the year and vote on ModDB.

http://www.moddb.com/mods/a-world-of-ice-and-fire/



We came in the top 100 last year which is pretty awesome so lets see if we can do better this year!


UPDATE:


Good news everyone, we made it into the top 100! Now every vote counts to see how far we can climb in the final 100. Please cast your votes again if you enjoy the mod and keep an eye out for the next update :)