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Messages - thenorthremembers

#16
v4.0 / Re: Question for Produno - 4.0 bug fixes
December 09, 2018, 03:57:07 PM
Thanks good to know, I didnt want to go to a massive effort with a new playthrough to restart if I get a bad bug or a hotfix is release in a few days haha so I will keep it to a testing based playthrough for now lol.
#17
v4.0 / Question for Produno - 4.0 bug fixes
December 07, 2018, 04:04:41 PM
Am I right in assuming the major sea travel bugs have not been fixed fully in 4.0?

Just wondering as they dont seem to have been updated in the changelog since before the reports that they are still causing issues in the 4.0 test build (Westerlands lords around pyke/lords getting stuck behind oldtown etc) and I cant see the point starting another playthrough as much as I enjoy the mod while it has such game breaking bugs.

Thanks for the hard work.
#18
Help & Support / Re: Test
November 06, 2018, 03:38:48 PM
Produno usually makes a post and those who are interested are given access to the test build through the forum so keep your eyes out for it in the future but he may see this when he has time and add you to the testers  :)
#19
Help & Support / Wiki down?
November 06, 2018, 03:35:23 PM
Just wondered if anybody knows why the wiki is down and when it will be back up?
#20
Sceners Guild / New shadow tower scene!
September 03, 2018, 05:13:30 PM
Some screens of the new shadow tower scene I have been working on, just needs AI meshes/entry points and siege adding.

Let me know what you guys think  :)

https://ibb.co/fpSK9e

https://ibb.co/mWFE9e

https://ibb.co/b46XvK

https://ibb.co/egk9aK

https://ibb.co/nfSY2z
#21
I just realised it's only for the main quest anyway I thought it might be for the new quests. Im way past that point  ;D lol
#22
As the title says I couldn't see anywhere if it is? Already started 3.5 so I don't want to restart haha.
#23
Is this still happening and/or the test build?
#24
If you mean to drown them I am pretty sure he has or is patching it so its not really viable in the future, unless you just mean to slow them down as an archer advantage?
#25
Yeah exactly I'm all for them being strong and having good hit points but they need to be killed easier with the correct weapons.
#26
So I have finally had time to get to day 700 for the white walker invasion and quite honestly it is impossible or at least next to impossible to defeat end of, I don't want to hear anything otherwise without video proof you've beaten it because I'm a warband veteran and Ive tried believe me with every advantage I could give myself.

Produno says its so hard because he wants it to be an end game type thing which I agree with but if it cant be done whats the point?

To give you an idea of how much i prepared for this invasion I had all companions and a daughter each with as many valyrian steel swords and obsidian weapons as I could find, the rest had obsidian arrows with the best bows i could find. I had hundreds of nights watch archers (fire arrows equipped) and I had strengthened the nights watch so they had all the free folk fiefs and more lords i sent to them so ser jorah alone had 1000 men let alone the rest of the watch.

So the walkers turned up with over 10000 adding up the night kings 6000 or so and a few other parties of 1500 or so I joined battles with the nights watch and all my banners only to get crushed as each wight is literally a god and they cut through your canon foder infantry like butter soon reaching your archers (the only troops who can do damage other than correctly equipped companions) so the only way to chip the numbers is by retreating everytime they make it to your archers (losing renown/rep/relations etc).

We really need infantry troops who can do damage like specific troops equipped with obsidian spears even if they're hard to get because without infantry that can damage them this cant be done in a way that's enjoyable which lets face it is the name of the game.

#27
Help & Support / Re: fire arrows/damaging wights
December 28, 2017, 04:24:29 PM
Thoros definitely still has it as of 3.0 i've seen it burning away every battle lol did you turn particles on? and as for the fire arrows only certain troops have them such as the nights watch archers as of right now so it may be that your archers don't have any fire arrows to use, you may want to try giving a companion some but to be honest the animations for the fire arrows aren't that great at the moment.
#28
Help & Support / Re: fire arrows/damaging wights
December 27, 2017, 09:58:41 PM
You have to have particle effects (something like that)  turned on to see, same  as with thoros of myr's fire sword.
#29
Help & Support / Re: valyrian steel question
December 18, 2017, 01:02:52 PM
Good to lnow , such a beautiful sword for cutting through wights ;) haha.
#30
Sceners Guild / Re: Scene work
December 18, 2017, 01:00:54 PM
Great!

The shadow tower seems like a good place to start so if you want to put a line through it people could post here what they're working on and the list could be updated :)

Quick question did you mean godswoods just for the northern castles? I'm not sure if the nights watch castles do but I wouldn't have thought so.