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Messages - Bsoky

#16
Beta 7 / Re: Bug; permanent 0% health
May 29, 2015, 08:11:53 PM
This just happened to me again. I dont know if it has anyhting to do with this, but  the first time i got knocked out after i had turned on native/w formations and all charge on battle continuation i "died".

EDIT
This is actually pretty cool, now as my main character has died i actually am in control permanently off Gendry, who was my former companion.
#17
Beta 7 / Ship bug
May 28, 2015, 08:18:16 PM
Latest dev build

Bug description: Half the screen goes black

How to reproduce it/when/why it happens: when entering port/land with ship

Your computer specs:

Additional information (Screenshots ect):
http://imgur.com/gGT0hPI
#18
Beta 7 / Re: Random crashes?
May 27, 2015, 09:34:16 PM
Ah cool, ill make sure to chip in  ;D
Anyhow i have solved it now.
Problem was when i was extracting the files from the Rar archive.
http://imgur.com/Tgg4o5S
"This file came from another computer and may have been blocked to protect the computer"
So thankfully no problem with the mod, just my comp who is messing about. :)
#19
Beta 7 / Re: Random crashes?
May 27, 2015, 05:35:24 PM
Quote from: Produno on May 26, 2015, 09:12:35 PM
Edit*
I notice it says its saving. Does it happen alot when it auto saves or is that just co-incidence?

Yeah it happens alot when its auto saving.

Is there anywhere else where i can download the mod, besides at moddb?
#20
Help & Support / Re: runtime error
May 27, 2015, 05:01:47 PM
You could try any of the solutions offered in this thread.
http://forums.taleworlds.com/index.php?topic=131274.0
#21
A World of Ice and Fire / Re: Supply wagon?
May 27, 2015, 01:41:38 PM
Allright, well its kind of a cool feature in my opinion(if it works properly). Dont know what these exploits are, but im not one to question it since i really dont know how to use it anyways.  ::)
#22
A World of Ice and Fire / Supply wagon?
May 27, 2015, 12:57:19 PM
Since im not familiar with brytenwalda, im not quite sure how this one works.
I built myself one and sent it to a town to trade, how long does it stay in town to trade?
Do i get a message if it has been ambushed en route?
#23
Beta 7 / Re: Random crashes?
May 26, 2015, 09:15:59 PM
Yeah its just saying it stopped responding  ;D
#24
Beta 7 / Re: Random crashes?
May 26, 2015, 08:43:54 PM
Here is a screenshot
http://imgur.com/ImUET7o
#25
Beta 7 / Re: Random crashes?
May 26, 2015, 08:00:04 PM
Yeah ive tried in windowed mode, doesnt help.
Its mostly hard crashes id say, but i get not responding aswell.
#26
Beta 7 / Re: Random crashes?
May 26, 2015, 07:30:42 PM
Yeah im running 1.67.
Also some random events seems to be causing crashes for me aswell, such as the purse to nightwatch and freeriders wanting to join you.
Altough it seems to be completely random which causes it and which does not. Most of them seem to work just fine.
#27
Beta 7 / Re: Random crashes?
May 26, 2015, 06:43:04 PM
I think i have managed to narrow it down now. The crash seemingly always happens either when im waiting inside a castle/town or shortly after i have left it. The amount of time i wait inside the town does not seem to matter
#28
Help & Support / Re: runtime error
May 25, 2015, 09:18:04 PM
Check so that your warband.exe file isnt on compatibility mode (eg. compatibilty for windows xp service pack 2). It was on for me and for some reason that reduced the amount of memory warband uses.
#29
Beta 7 / Craster the Rascal
May 25, 2015, 01:41:11 PM
Not sure if this is a bug, but i find it quite odd anyhow. ^^

http://imgur.com/d1IVj9S

#30
Beta 7 / Re: Random crashes?
May 25, 2015, 12:57:11 PM
Allright, thanks for the assist!
Thankfully the game autosaves pretty often, so its only an annoying inconvenience in having to restart the game so often. :)
Hopefully it will be better in the next version.