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Topics - lefiath

#1
Another disaster has struck my kingdom and it(s really making me consider finally putting this mod to rest for now - I have aquired few lords, and made few of my companions lords as well - obviously, I gave all of them a fief or two. However, now I'm losing -6 relationship with most of them (not all) every now and then. So far, it has happened three times and I don't know what the hell is causing that. It looks like the message you normally get when a lord doesn't have any fiefs in regular Warband. And of course, I have no idea what's causing that, and if I can do something about it. Any advices?

Example: https://i.imgur.com/8a3QImn.jpg
#2
So I've secured few towns and castles to myself, but I have an annoying "issue" with the populace, they are slowly disliking me - it goes slow, something like -1 per 2 days, but it is evidently happening. I though that it could possibly be the taxes, so I've lowered them, but that hasn't changed a thing. What else is there? Could it be that those settlements aren't of my religion, or something else? Nobody has burned any of my villages, but I've had settlements besieged many times, could that have an effect? I know this mod has some rather "interesting" features, so I am concerned that it's something I won't be able to influence. I am absolutely not motivated by improving things if I know that it's just a matter of time when whatever good I've done for the settlement gets turned against me for reasons I am not aware of.

EDIT: I'm a schmart guy and after some more searching, I've found out that it is indeed the religion and that I need to start converting the heathens to my religion, so fair enough, a bit enigmatic, but I've figured it out in the end.
#3
Standard cattle delivery quest from a guildmaster, except he requested me to deliver it to one of the island cities that I can only get to on a ship. So I sailed there, and of course the cattle herd couldn't follow me, it actually got stuck on water, unable to move. If possible, it would be reasonable to exclude the island towns from this type of quest, because as far as I'm concerned, there is no way to get the herd across the sea. (It would still suck if I had to deliver cattle from one continent to another, since I would be stuck as well, but at least with islands it's 100% impossible, unless I'm missing something.)
#4
This is unique to this mod, and should be well known to anyone who has played it. Is there something I'm missing? Even with pathfinding 10, I can't match the speed of some of the lords, some of them have armies over 400 and it doesn't affect their speed at all. Is that "designed" to just make the experience frustrating? I don't mind most of the things this mod does, but having enemies that I can't really avoid because I can't run away is just awful.

If an enemy has bigger army than me, it makes sense to me that he can't easily catch up, and at the same time it gives me tactical advantage of being able to avoid larger armies and get to places I wouldn't be able to reach with larger army. But in this mod, the only tactics aside from savescumming is to just not travel into enemy lands, or risk quick punishment, which is hardly tactical - the moment I see anyone, I need to start running away from them, hoping they haven't spotted me, because if they did, they can catch me no matter what. Is this intended to just make me feel more pathetic unless I get larger army?