Posted by Produno
- May 29, 2014, 12:02:58 AMOk, thats a good point, ill move them closer. I wonder if i can add more bandits xD
Posted by Odysseus
- May 28, 2014, 11:22:26 PMI encountered a bandit ambush trying to visit Winterfell's guild master last night. I didn't think anything of it because I found my attackers without issue, but they were far too spaced apart in the vastness of Winterfell to actually feel like an ambush.
Posted by Produno
- May 28, 2014, 10:10:55 PMHas this been tested for the newest version? If so and if its OK, ill lock this thread.
Thanks.
Thanks.
Posted by Produno
- May 14, 2014, 02:45:39 AMIll look at this and change the spawn points.
Posted by Karl XII
- May 13, 2014, 12:25:36 PMThis has happened 2 of 2 times.
When triggering the bandit ambush upon trying to enter Winterfell, bandits seem to spawn in strange places. First time it happened I had my bodyguard "charge" to let the AI point the way. After a long time of running around and waiting for them to attack me, mind you. Anyway, my bodyguard ran to the city wall and got stuck trying to run through it. I searched on and behind the relevant stretch of wall, nothing. Further into the town on a direct axis, nothing. Had to ctrl-alt-del out of the game.
update:
3rd time's the charm. Finally able to find them all. Still, pretty time-consuming and actually tactically easier because bandits are dealt with one at a time.
When triggering the bandit ambush upon trying to enter Winterfell, bandits seem to spawn in strange places. First time it happened I had my bodyguard "charge" to let the AI point the way. After a long time of running around and waiting for them to attack me, mind you. Anyway, my bodyguard ran to the city wall and got stuck trying to run through it. I searched on and behind the relevant stretch of wall, nothing. Further into the town on a direct axis, nothing. Had to ctrl-alt-del out of the game.
update:
3rd time's the charm. Finally able to find them all. Still, pretty time-consuming and actually tactically easier because bandits are dealt with one at a time.