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Posted by DJ Aretino
 - August 19, 2017, 09:55:41 PM
Lords stuck in waters, currently have my own faction and 2 of my lords who were campaigning with me to take Pyle are now stuck just patrolling back and forth between Pyke and a random point in the water after I ended the campaign.
Looks like non ironborn factions have trouble navigating the waters, my westerland lords just keep switching from 'travelling to castle x' (their own castle) to 'traveling to pyke' and can't seem to make any adjustment, in addition they will not follow orders stating that they have other matters to attend to


Same in my game, except there's about a dozen caravans and all Iron Islands lords plus a spy of mine that was never sent anywhere near there, traveling between Pyke and the ferry. This started sometime after the Iron Islands were defeated and I'd just conquered my first city after restoring Qarthigar.
Posted by akbarshoxxx
 - June 15, 2017, 10:13:22 PM
Just like in the previous posts I'll be updating the bugs as I go and categorize them from Mild, Attention Needed, Urgent.

Mild: Absolutely no biggie, you can fix it whenever you have spare time and have already cranked out the bad ones.
Attention needed: Doesn't impede the gameplay too harshly and/or has workaround with cheats, but still should be fixed soon.
Urgent: Aspects of the game unplayable/unusable, no workaround with cheats.

Mild:
There is just tavern background music in the marriage cutscene, would it be possible to add some fanfare?
Many npc's have incorrect ages, some are 6 years old yet they are full grown and can be courted.
Description in the cities have an extra 'the' in them. Somewhere along the lines of the city belong to Lord X of the The North.


Attention needed:
I cannot court Abigail Rykker because her father no longer has a castle. So they moved to Casterly rock but there is no option to 'visit lady' when I go there.
When it is just you in the party you can simply 'leave' when you get attacked by bandit/raider parties, If I remember correctly, you state that you don't have enough money for them and then when it takes you to the battle screen there is an option to just leave. (I'll test it out again)
Ulf can still be evaded (I hate saying this because I use it to evade the bastard, but moral obligation tells me otherwise). All you have to say is "50,000 for you barbarians? I think not" and then it goes back to campaign map.
Are surgeons still in the game? I will keep updating as I go but I'm in day 400+ and have yet to meet even one.
Spearmen don't want to use side arms. I have a group of northern spearmen who at times I want them to use their swords, so in game I select them and press 'z' and it states spearmen ready side arms, but no one takes out their swords.

6/22
When opening an enterprise it says farmstead in the city menu instead of the enterprise type and when visiting it you see a bunch of quarry workers just standing around for some reason

Urgent:
Could you double check the scripts for when you are recruiting lords to your kingdom? I turned on cheatmenu just to see what my odds, percentage stats are and for upstanding lords my odds to persuade a lord to join my 1 castle (Qarthigar) kingdom and the odds to persuade them are usually negative 20-30% (-20%, -30%). It also states that relationship with new liege is around -40 ~ -70 even though i have 80+ relations with the lord. It's a bit easier to convert cunning or foul lords like Joffrey.

After faction is defeated the King is still in the map acting as a lord. Westerlands was defeated and Tywin was just chilling at Pyke until I was able to recruit him.
You cannot access or land near Pykes land, when you're trying to click on Pyke it says this city cannot be attacked by water

6/22
Lords stuck in waters, currently have my own faction and 2 of my lords who were campaigning with me to take Pyle are now stuck just patrolling back and forth between Pyke and a random point in the water after I ended the campaign.
Looks like non ironborn factions have trouble navigating the waters, my westerland lords just keep switching from 'travelling to castle x' (their own castle) to 'traveling to pyke' and can't seem to make any adjustment, in addition they will not follow orders stating that they have other matters to attend to
Archers are still a bit messed up, after I die in battle they retreat some distance then just stand there, sometimes they charge sometimes they just stand there