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Messages - Produno

#16
V8.0 / Re: Construction term of an obsidian mine
December 11, 2023, 02:51:07 PM
This fixed now, thanks.
#17
Which lords? Some weapons have different imods.
#18
Ah looks like it is just missing the text. I shall add that.

Regarding being Masterwork, all Valyrian is masterwork, though i guess we could potentially change it since it has been sitting on the bottom of an ocean.

Also please post in the correct sub forum for the version you are playing.

Fyi - i moved to V9.0 - if you are not playing that version please let me know.
#19
Bugs / Re: [v8.2] Kingsguard Buv
August 05, 2023, 09:03:26 AM
Hey,

The wiki is not correct. Can you link the page here and i will change it?

You used to be able to recruit them but it was bugged so i removed that option. There is still a glitch where you can still recruit them in the way described in the wiki, but it does not always work and was never meant to.
#20
V9.0 / Changelog
July 20, 2023, 01:26:42 PM
Fixed various issues relevant from the last couple of VC updates.
Fixed several faction relations conflicts.
Fixed prison door in Myr.
Fixed prison issue in The Arbour.
Fixed issues with Ashford castle hall.
Fixed issues with entering locations at Storms End.
Fixed issues with the prison at Frostfangs Camp.
Fixed entering lords hall at Weeping Town.
Fixed issue when exiting Pyke prison.
Fixed the destructible prison doors at:
   * Karhold
   * Horn Hill
   * Three Towers
   * Wayfarers Rest
   * Bloody Gate.
Fixed issue when exiting the prison at:
   * Golden Grove
   * Planky Town
   * The Wall.
Selling troops to Yoren or the wandering crows will now give NW recruits to the correct party.
Fixed issue with the main menu text in the incorrect position.
Added updated French translations. Thanks Daneel.
Fixed several missing textures.
Fixed several missing meshes.
Fixed the obsidian mine not correctly stacking generated obsidian ores.
Increased High Bearded Priest Calypso Eranelar polearm wp skill.
Increased Tregys Aeniris two handed wp skill.
Added a new Widling troop.
Added two new Thenn troops.
Added a new special recruitment troop to Driftmark.
Added a new special recruitment troop to Old Town.
Added a new merc group recruitment to Old Stone Bridge.
Added a new merc group recruitment to the Inn of the Kneeling Man.
Added a Golden Company camp to Essos where you can recruit Golden Company troops.
Added new R'hllor troops.
Added new Old Gods troops.
Added new Faith of the Seven troops.
Upgraded all Wierwoods to act like the septries.
Updated Pentos, Lorath, Qohor, Tyrosh inc villages and castles to be of R'hllor religion.
Updated Areo Hotah dialogue.
Added several new items.
Septries and R'hllor temples are now slighlty more likely to give religious troops when attemtping to recruit from them.
Added names from translators.
Fixed incorrect term for Drowned God.
Removed medium armour penalties from Dothraki armours.
Made all factions hostile to robber knights, plus a few other changes to these.
Whitewalkers can never be freindly to players.
Some small bugs and issues fixed.
Added 5 new drowned god troops.
Added two R'hllor temples to Essos.
Added a new companion Connacht Vynaris.
Added a new special recruitable troop for Qohor.
Added 7 new lord companions for Qohor
Removed free cities starting culture.
Added Qohor starting culture.
Added Volantis starting culture.
Added 5 new lord companions for Volantis.
Added new special recruitable troop for Volantis.
Increased stats and price of Brienne.
Increased stats and price of Barristan
Increased stats and price of Bronn
Added 7 new lord companions for Myr.
Fixed issues with interest rates of cash being held in the Iron Bank. Now if you have positive relations with Braavos it will be 2% otherwise you will get 0%.
Fixed not being able to back out of the bank menu.
Added hireable merc company to Myr tavern.
Added new merc group to Myr.
Added a new quest - A Blood Sacrifice for the Black Goat of Qohor.
Added new recruitable merc party, the Holy Hundred.
Added new troop for Dragonstone and adjusted some items.
Increased stats of Dragonstone med armours.
Adjusted how castles/towns surrender. This should be much more difficult now. (Testing welcomed!)
Added option on game start to choose when you want the whitewalker invasion to start - this can still be turned off in the game however.
Several other small fixes/improvements.
Fixed some Braavos units not always having a crossbow.
Added updated French translations from Daneel53
Replaced most instances of 'Elite' with either a different name or 'Master'.
All T7 units have a unique name unless they are a certain house guard.
Added two new troops to Lys.
Updated some Qohorik troops equipment.
Fixed/updated some of the names for the Braavosi troops.
Added new Braavos troop.
Added possible upgrades for the Obsidian mines.
Balanced how many items are required to build the mines and how much ore is given.
Gave some nights watch troops some basic shields.
Fixed switched stats between Brotherhood Rider and Knight of Hollow Hill.
Added correct text for Lamentation.
Attempted fix for imod error when executing lords.
Added several new Obsidian troops and balanced.
Added new troop to the Riverlands.
Buffed Special Riverlands troop.
Updated Myr troop tree.
Updated Tyrosh troop tree.
Adjusted prison guard at Hardhome.
Added Eurons Valyrian Armour.
Fixed some inconsistencies with some names.
Added Japaneese language - please note this is only updated to v8.3.
Fixed issue with looping dialogue when selling prisoners to Yoren.
Attempted fix for the bearded priest not joining your party as a prisoner in the quest A Blood Sacrifice for the Black Goat of Qohor.
#21
V8.0 / Re: Denar in party window (v8.2)
July 11, 2023, 04:37:33 PM
Fixed for v8.3
#22
V8.0 / Re: The village scene has some bugs
July 11, 2023, 04:27:32 PM
Fixed for 8.3.
#23
I have done an attempted fix for this for V8.3
#24
Quote from: tos1 on July 03, 2023, 05:23:08 PMThank you for the efforts to maintain.

Prison breaks I tested are at only a few places, so I don't know whether the "quite far away" relates/affects to prison breaks or not.

I'm not familiar with Viking Conquest itself and WB MOD/subMOD/architecture development. I'm just a AWoIaF fan who is translating it to our language.

The topic below might or not relate to the issues of door.
"Prison rescue never be finished" by me.

No problem. I have worked through the most problematic ones and i will revisit the others if they do end up causing issues with prison breaks. Mainly as i have a limited amount of time to fix bugs for this release.

What language are you translating for? I can include it in the main download if it is not already?
#25
Wow, nice work. I will start working through these today!


The castles where it starts you quite far away when exiting the prison, does it cause issues with prison breaks? We use VC's system for these and it uses entry point 1, which is also the same as the entry point when entering the castle on foot, hence why most of these are out the front of the castle.
#27
I think this is a warband specific issue. How things are saved or loaded is hard coded so i have no access to any of this.
#28
V8.0 / Re: Evacuation at septries (Hint 16)
June 19, 2023, 09:17:30 AM
Fixed for 8.3
#29
V8.0 / Re: Text: STR/INT attr. for Inventory Mng.
June 19, 2023, 09:07:26 AM
Fixed 8.3
#30
V8.0 / Re: Old URLs in the first popup and Prelude
June 19, 2023, 08:53:58 AM
Fixed for 8.3