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Topic summary

Posted by Dominic
 - November 23, 2018, 06:58:00 PM
For some reason, every once and a while my renown will reset to zero. Please help cuz it makes it impossible to get the respect of other lords.
Posted by mucha86
 - February 13, 2018, 10:05:01 PM
beta 7? dont know. i have downloaded it from steam but it seems to be "A World of Ice and Fire 3.0"
Posted by mucha86
 - February 13, 2018, 09:51:54 PM
Quote from: King J on February 13, 2018, 03:09:17 PM
lol beta 7?  ;D
i have downloaded it from steam, so to be honest i dont know
Posted by King J
 - February 13, 2018, 03:09:17 PM
lol beta 7?  ;D
Posted by mucha86
 - February 13, 2018, 12:51:42 PM
also after taking walls and town of Pyke, in castle i died before even battle starts, dont know why.
Posted by mucha
 - February 09, 2018, 08:49:48 PM
after failed siege, I'm unable to retreat my man, saying enemies are nearby. it happends in many castells.
Posted by BatguyDevil
 - August 05, 2017, 09:38:11 AM
Whilst playing i found that caravans are constantly crowding around Pyke. Upon closer inspection, i realised that the caravans were entering Pyke and immediately leaving to go to their "correct destinations" BUT the moment they all reach a certain distance from Pyke, they immediately turn back to the port of Pyke. ??? My vassals have entered Pyke and no matter how many times i try to stop them from going back to that hellhole of a port they still go back. They're literally running out of food and their properties are getting wrecked by bandits and enemies but they cant seem to leave the proximity.
Posted by Jonathan_Bennet
 - July 26, 2017, 11:14:54 PM
During battle I keep getting op-code errors endlessly and becuse of this I cant see the notification box

Unrecognized opcode 1943.; Line NO: 2:
At Mission Template mst_lead_charge trigger no: 82 conditions
At Mission Template mst_lead_charge trigger no: 82 conditions
Posted by moonunitiv
 - October 03, 2015, 09:38:46 AM
Sometimes, when in a city with no garrison, you still pay for accommodation, even though it gives no cost when selected.
Posted by McCoy!
 - March 17, 2015, 07:09:47 PM
I noticed there is no option to besiege the Eyrie. This may or may not be intentional but is there any way to capture that fortress or future plans to script something in?
Not only would I love the ability to wipe out Lysa and House Arryn, I'd love the opportunity to toss that hag out the moon door lol

Also as a vassal for House Stark I captured Kings Landing. No big deal but I request to be rewarded it as a fief and they gave it to me. Not exactly a huge bug but something that you may wish to alter in the future (if possible) for the sake of realism  :)
Posted by backstrom
 - March 15, 2015, 07:13:37 PM
I am unable to use formations in battle. If I press 'F4' and bring up the formation menu, then press 'F5' for shield wall it jumps into the 'F5' menu instead of giving the Shield Wall command.
Posted by Azsouth
 - March 15, 2015, 03:48:34 PM
wow nice report, I'm going to confirm a lot of his, and he's got a few more than I have but here's mine

Cheatmenu:
RGL Warning: Couldn't load "Textures/lannister_breastplate_s.dds
                                            "Textures/lannister_breastplate_n.dds
                                            "Textures/lannister_breastplate.dds
- fixed beta 7 hotfix #1

Items: 2 "Valyrian Blades" (the ones that look like a regular sword and scemitar) are pure white- fixed beta 7 hotfix #1
Heraldic Plate is pure white
Ironborn axes though I think they are just called "Axe" are pure white

personal not the more unique armor seems less epic than the common armor that you can buy from merchants...like for example the awesome looking Targ Plate Armour is 55 body armor and like 15 leg armor when regular plate armor is like 55 armor and 45 leg armour- fixed beta 7 hotfix #1

Run Away Surfs: when talking to the surfs they all appear shirtless

all Tyrell lords in court look like they are only wearing socks no boots
all male Vale lords in court are wearing nobleman cloths execpt they are also wearing their Plate Helm so it looks hilarious- fixed beta 7 hotfix #1

Guarding a lords wife to a location only gives reputation w/ the lords wife rather than the lord your doing the task for

House Targaryen vassals seem to have spawned all over the map, their parties are black like the Nights Watch and they have no flags over them

Script Errors when entering the great halls of Winterfell, Pyke, Pentos, Highgarden, Storms End, and Casterly Rock

some of the new cities w/ merchant problems also seem to have village elders in them as well here is a complete list:
Weeping Town
Highgarden
Volon Therys
Valysar
Selhorys
Braavos
- fixed beta 7 hotfix #1
no Inn Keepers at: Planky Town
Kayce
Ashford
Lord Harroways Town
- fixed beta 7 hotfix #1

Spearwives for the wildlings are all bald- fixed beta 7 hotfix #1

Vardis Egan dislogue is surrender or die, nothing happens when you leave the Eyrie- fixed beta 7 hotfix #1

Runestones is still sunken into the ground

Tavern at Highgarden is all messed up as noted earlier by someone earlier, might have been Backstrom.- fixed beta 7 hotfix #1

Also, not sure if this is because I played it in windows mod but when I buy a ship and tell it to go to another port the list cuts off at a certain point and you can't scroll down to pick the lower half of the list...so your only sending ships to the same 10 (?) ports.

EDIT: also forgot, all Essosi lords have no flags to indicate they are lords parties so you see massive colored armies of like 120 soldier and can easily cofuse them for bandits or something unless you scroll over them or actually know what your looking at :)- fixed beta 7 hotfix #1

Denys Mallister of the Nights Watch has a wife in Shadow Tower

also Nights Watch Flags I think are the same for a faction flag in essos if I remember right, same for The Free Folk I think
Posted by backstrom
 - March 15, 2015, 10:14:58 AM
Scene errors
Rgl error when entering Lannisport castle. I seem to get it on every restart the first time I see a LannisGuard.
rgl_warning:  Couldn't load "Textures/lannister_breastplate_s.dds"
rgl_warning:  Couldn't load "Textures/lannister_breastplate_n.dds"
rgl_warning:  Couldn't load "Textures/lannister_breastplate.dds"
- Fixed Beta 7 Hotfix #1

Exiting Lannisport castle through the door ("Door to the town center. Go.")brings you to the bottom of the seafloor.- Fixed Beta 7 Hotfix #1

Rgl error when entering Pyke castle.
At script: npc_decision_checklist_male_guardian_assess_suitor. At script: npc_decision_checklist_male_guardian_assess_suitor. SCRIPT ERROR ON OPCODE 2173: Invalid Troop ID: -1; LINE NO: 3:
At script: npc_decision_checklist_male_guardian_assess_suitor. At script: npc_decision_checklist_male_guardian_assess_suitor. At script: npc_decision_checklist_male_guardian_assess_suitor. SCRIPT ERROR ON OPCODE 2190: Invalid Faction ID: -1; LINE NO: 10:
At script: npc_decision_checklist_male_guardian_assess_suitor. At script: npc_decision_checklist_male_guardian_assess_suitor. SCRIPT ERROR ON OPCODE -2147483108: Invalid Troop ID: -1; LINE NO: 50:
At script: npc_decision_checklist_male_guardian_assess_suitor. At script: npc_decision_checklist_male_guardian_assess_suitor. SCRIPT ERROR ON OPCODE 520: Invalid Troop ID: -1; LINE NO: 2:
At script: npc_decision_checklist_male_guardian_assess_suitor. At script: npc_decision_checklist_male_guardian_assess_suitor. SCRIPT ERROR ON OPCODE 2173: Invalid Troop ID: -1; LINE NO: 3:
At script: npc_decision_checklist_male_guardian_assess_suitor. At script: npc_decision_checklist_male_guardian_assess_suitor. At script: npc_decision_checklist_male_guardian_assess_suitor. SCRIPT ERROR ON OPCODE 2190: Invalid Faction ID: -1; LINE NO: 10:
At script: npc_decision_checklist_male_guardian_assess_suitor. At script: npc_decision_checklist_male_guardian_assess_suitor. SCRIPT ERROR ON OPCODE -2147483108: Invalid Troop ID: -1; LINE NO: 50:
At script: npc_decision_checklist_male_guardian_assess_suitor. At script: npc_decision_checklist_male_guardian_assess_suitor.


Imagine my surprise when I brought down the gatehouse of Qohor with a well placed arrows. That's some power draw.

Dialogue errors
Pyke "Master at Arms" dialogue has some non-capitalised I's and other grammatical errors.- Fixed Beta 7 Hotfix #1

When choosing the option to trade with Stark caravan I am offered the troop inventory to buy (armour, weapons, boots, etc.). But no tradegoods. EDIT: It was at the start of the game though. Maybe empty inventory when they spawn first time?[/s]- Fixed Beta 7 Hotfix #1

Graphical errors
Shields for "Westerlands Castle Guard", "Westerlands Prison Guard" and "Westerlands Footman" disappears when you get close to them. Other troops may be affected. Ironborn Prison Guard is not. Maybe someone can check which troops are affected or not.

I've gone through body armours in cheat menu from 1-383. Could possibly be form my monitor settings, but Native looks normal. Please communicate if such a list is needed. This was a lot of clicks.
"Heraldic Plate" (str.req. 10) is missing texture and appears completely white.
"Cloaked Tunic" nr.4 as they appear in cheatmenu. is missing texture and appears completely white.
"Cloaked Tunic" nr.5 and nr.8 looks glossy as if made out of plastic.
"Long Tunic" nr.7 is missing texture and partly appears white.
"Tavern Clothes" are both white. Is one or both missing a differentiating texture?
"Cloak Dirty Tunic" has some plastic shine to it as well.
"Cloak Red Tunic" give the characters bare arms a weird colour as well as the legs look bland.
"Shirt" has some plastic shine to is as well.
"Tattered Tunic" texture seem misaligned. Bare arm colouration.
"Worn Tunic" texture seem misaligned.
"Dirty Tunic" texture seem misaligned. Bare arm colouration.
"Farmers Tunic" nr.2 and nr.3 identical?
"Fur Tunic" nr.2 has some white spots in the texture that doesn't show up on the tool tip.
"Green Tunic" looks plastic and the lighting on it when moving in game is wrong. Misaligned textures?
"Rich Tunics" all variants have either misaligned textures and/or discolouration of the arms/legs.
"Rustic Tunic" all variants have discolouration on arms/legs.
"Red Tunic" texture seem misaligned.
"Nobleman Shirt" all 3 variants looks made out of plastic.
"Woolen Dress" my character looks fabulous in it!

EDIT:
Companions
Anguy: Archer without powerdraw skill. No equipment when recruited. - Fixed Beta 7 Hotfix #1

Edit2:
Map
Castamere has the mapicon of a upside down ship.

Edit3:
Scene
Thenn spawnpoint when entering the second time is not inside the town proper but at the spawn point some distance away outside.

Edit4:
Map
"Shadow tower" text is to the left of map icon. Also, lower case "t" in the name even though all locations name start each word with capital.
"Castle Black" text is to the right of map icon.
"Eastwatch" text is to the left of map icon.

Edit5:
Map
"Berrybush" is not tied to any castle or town.
"BitterBridge" name seem wrong. I'm not a native speaker of English so I don't know if it should read Bitter Bridge or Bitterbridge.
"Crab Bay Point" is not tied to any castle or town.
"HarrenHal" second lowercase h?
"Holdfast" in Nightwatch territory. There's 3 of them. Perhaps there should be? I'm not that good at lore. The one near Castle Black is not tied to the town, neither owned by anyone.
"Hunters Pass" is not tied to any castle or town.
"Last River" "
"Old Wyk" "
"Rhoyne" appears in two different locations. Duplicate name, or according to lore?
"Rose Road" is not tied to any castle or town.
"Salty Bay" "
"Storrold" "
"Torn Red" appears twice.
"Trident" is not tied to any castle or town.
- all fixed for beta 7 Hotfix #1 - All of these are tied to a castle, though it probably doesnt show the lord because we dont currently have enough ingame. This shall be sorted for Beta 8.

Edit6:
Dialogue
Speaking to "King Balon Greyjoy". "I wish to ask you something." -> Location of Somone: The last name in the list is always a duplicate of the second last name and does nothing when pressed. Some of the names appear as "Lord Rodrik Harlaw knows of you" or "Captain Yara Greyjoy, son of Alyannys Greyjoy, knows of you". The other names seem fine and all except the last one work when clicked.

Map
"Lord harroways Town" "

Gameplay
After training peasants to defend their village, fighting the battle and winning. I get this error codes.
Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control... Performing checksum control... Savegame checksum control succeeded...
Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...
Error: Unable to load Music/fight_as_swadian.mp3 SCRIPT ERROR ON OPCODE 1610: Invalid Party ID: -1; LINE NO: 85:
At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. SCRIPT ERROR ON OPCODE 1618: Invalid Party ID: -1; LINE NO: 86:
At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. SCRIPT ERROR ON OPCODE 1610: Invalid Party ID: -1; LINE NO: 85:
At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. SCRIPT ERROR ON OPCODE 1618: Invalid Party ID: -1; LINE NO: 86:
At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. SCRIPT ERROR ON OPCODE 1610: Invalid Party ID: -1; LINE NO: 85:
At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. SCRIPT ERROR ON OPCODE 1618: Invalid Party ID: -1; LINE NO: 86:
At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. SCRIPT ERROR ON OPCODE 1610: Invalid Party ID: -1; LINE NO: 85:
At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. SCRIPT ERROR ON OPCODE 1618: Invalid Party ID: -1; LINE NO: 86:
At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. SCRIPT ERROR ON OPCODE 1610: Invalid Party ID: -1; LINE NO: 85:
At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. SCRIPT ERROR ON OPCODE 1618: Invalid Party ID: -1; LINE NO: 86:
At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents. At script: count_mission_casualties_from_agents.
Posted by backstrom_temp
 - March 14, 2015, 10:46:42 PM
Bug description:
Weeping towns merchant inventories are as follows at start of new game. Free peasant->Blacksmiths Apprentice->Lesser Noble->Personal Revenge

Weapons merchant: Empty inventory
Armor merchant: Weapons
Horse merchant: Empty inventory
Goods merchant: Horses

How to reproduce it/when/why it happens:
Started a new game. Entered Weeping Town and pressed buy from local, etc. etc.
- Fixed Beta 7 Hotfix
Posted by McCoy!
 - March 06, 2015, 11:13:16 PM
Master Blacksmith bug <---Version 7.2 (this may already be fixed as you have item fixes listed but no specifics)

- Purchased Widowmaker specialty sword and received a dagger (not even a fancy one lol)
- One of the random specialty items was Mail Chausses with +24 to leg armour. Definitely not worth the high price tag.

^^I tested in two different cities to see if there was a difference. Both had these same two errors (Duskendale, Stoney Sept)
- fixed beta 7