A World of Ice and Fire Forums


  • Welcome to the Forums for the A World of Ice and Fire Modification for Mount&Blade.

    Please register to view extra boards and access special features.
    Be sure to check back here often for all new updates and information.

  • Full Version v7.11

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Ettenrocal

Pages: 1 2 3
Sceners Guild / Sow's Horn
« on: July 22, 2020, 06:58:45 PM »
I worked on this a long time ago and never finished it cause i had less skills and was not a as fast as i though, i think i will finish it these days cause i have just quit my ex team for historical accuracy problems.

It's a village in the Riverlands with a little castle.

Sceners Guild / Re: Scene making tutorials and info for new modders
« on: July 22, 2020, 06:53:02 PM »
Hello, i've made a pretty complete tutorial about scening in M&B for "noobs" https://forums.taleworlds.com/index.php?threads/scenes-creation-for-noobs-wip.386018/

I hope it can help many peoples and create some vocations!

Sceners Guild / Re: Last Hearth early previews
« on: July 22, 2020, 06:45:07 PM »
Good job, i see that many castles are square or rectangulars in AWOIF, is that a will from produno? Or just people doing how they like? Have you done other scenes?

Help & Support / Re: Lannister Unique Armours?
« on: May 31, 2019, 09:13:47 AM »
A long long time ago i asked to have house items (and not only faction ones) in town shops, but it seems it's not Produno's vision of the thing.

v4.0 / Re: Crashing C++ Runtime error
« on: May 19, 2019, 10:51:10 PM »
Run time errors are cause by lack of performance of your system cause of very bad Warband engine, you can try improve render_buffer_size (by replacing the value) in RGL config file push it to the max you can by testing by range of 512. for exemple i have myself a GtX 1060 6Go: i have tested 4096 for render_ buffer_size and it  was causing crashes so i tested then 3072 and no more crashes so i have keep this value.

You can also tick in configure panel of warband launcher "Use pixel shaders" most of people have modern graphic cards so you have to charge your graphic card with more calculs, if a modern graphic card is under used, it can cause stuttering. In the same logic you can push most of graphic settings to the max but this have a very different effects depending of mods, it seems that mods with low textures are the ones wehre you can usethis trick like TLD for exemple.

Force single threading could maybe be good too but i'm not sure about this one. I think if you have hyper threading this could be useful to make the game focus on one real core, but i'm not sure about that, others need to confirm that.

Once you have optimised your normal install of Warband you can finally patch the warband.exe:

You have also 4 GB limit patch for the Warband exe that allow Warband to use 4Go of ram in place of normally 2GB. Select the warband.exe and it will be patch. You can found it here https://ntcore.com/?page_id=371

v4.0 / [4.3] Runtime error
« on: May 03, 2019, 03:41:30 PM »
I'm not sure if its a bug but all other mods working and 4.2 was working perfectly. I have a runtime error just after the Stark soldier speak to you during the starting quest, sometimes ican pass intro scene with stuttering but i will crash soon when on the worldmap. Version before 4.2 my game was crashing cause scene was too big for my processor, but in 4.2 it was working really great... I have a Ryzen 8 core 3Ghz that can be a little low to play Warband, but others members from french community report me some crash even with 3,5 Ghz processors. Got the same message run time error with warband.exe that others reported too.

PS: Also can you fiw the forum window size: its really annoying to write and to read.

Help & Support / Re: Lannister Armor
« on: October 21, 2017, 05:49:39 PM »
Is that the word facion that block you ? Lannister armor is an armor that is Westerlandish so... I don't know what your problem and i don't care. Just giving suggestion no need to "play" on words seriously.

Help & Support / Re: Lannister Armor
« on: October 19, 2017, 10:23:35 PM »
Lannister are from the Westerlands, Lannisters are a part of the faction and same for others, i don't udnertsand what's the problem.

Help & Support / Re: Lannister Armor
« on: October 17, 2017, 12:13:10 AM »
I think all armors from a faction should be in the faction's blakcsmith shop, or at least in cites from Lannisters Starks etc...

Lannisters army seems very very rare in shops. As for faction blacksmith is it not just Westerlands stuff instead of specific Lannisters stuff?

That's what i'm saying to put also Lannister armors in faction's blacksmith shop.

Help & Support / Re: Lannister Armor
« on: October 12, 2017, 02:19:31 PM »
I think all armors from a faction should be in the faction's blakcsmith shop, or at least in cites from Lannisters Starks etc...

v2.0 / Re: [2.2] "Braavos" sword model angle
« on: October 10, 2017, 11:39:57 AM »
You're right :o well see !

v2.0 / Re: [BUG 2.2] Cant TAB siege battle.
« on: October 04, 2017, 11:49:31 AM »
For me when i pushed on TAB (i was dead) the message "there is too many nearby" appears but if i remenber well all enemies were killed, and i can never quit, i had to ALT+F4.

v2.0 / Re: [BUG 2.2] Cant TAB siege battle.
« on: October 04, 2017, 01:23:09 AM »
Same bug couldn't TAB from siege camp battle :o

Syrio Forel this man deserve it ! 8)

v2.0 / Re: [BUG 2.1] Loot village menu is empty
« on: September 27, 2017, 11:53:09 PM »
OK great work ! :D There was a number of men limitation t0 20 my warband was 18, i was wondering it was maybe that but the empty menu was weird !

Pages: 1 2 3