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A Modification for Mount & Blade


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Author Topic: Casterly Rock pathfinding broken [2.1]  (Read 785 times)

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Offline Moose

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on: September 26, 2017, 06:50:32 PM
Version 2.1.

Attempted breaking out 2 lords, AI mesh seems broken. The screens were taken right near the prison entry. Wandering peasants also seem to be stuck in the cave-gateway.


There's also a flying chicken in the room, be careful.

Offline Maester Rawl

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Reply #1 on: September 26, 2017, 10:41:41 PM
Sieges there also have major problems around the cave and the keep. There are walls the AI doesn't see and try to run through.