A World of Ice and Fire Forums

SpaceSlog

Started by Produno, December 29, 2018, 07:05:27 PM

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Produno

Build your ship, manage your crew and explore the cosmos whilst trying your best to keep your crew alive and your ship fully functioning. This game utilises an events driven AI and simulated ship systems to ensure gameplay is kept challenging and every game you play has a different story to tell.


Trailer


Current Features
  • Build your ship any way you choose.
  • A newly generated galaxy to explore every time you play.
  • Meet other factions, friend or foe.
  • Manage your crews moods and needs.
  • Trade with passing ships and factions.
  • Electrical power simulation. Build cables, generators and batteries.
  • Atmospheric simulation. Place down gas generators, gas scrubbers, air tanks, ducting and air vents to carry gas around your ship.
  • Develop your own story every time you play.
  • Extensive Mod support.
  • Plus more...

Build your ship any way you please.
Whether you want to build a small but nimble ship with a small crew, or a large battleship with lots of crew, the choice is yours. Just ensure you have enough supplies to manage your crew and keep your ship functioning.

Careful consideration must be used when placing doors and your power systems in case of breaches or other hazards.

Explore a procedurally generated galaxy.
Each time you play, the game's events system will generate a different galaxy for you to explore. Whichever difficulty you choose will influence how this galaxy or events are generated.

Exploration is key to survival.
Stay in one place for too long or get stranded and your crew will surely die. You must keep moving and find other ships or factions to trade with in order to survive.

Crew needs and moods.
The needs of your crew must be met in order to keep your ship fully functioning. An angry crew may rebel, decide not to work or give up completely. Ensure you have enough food and water to feed your crew. You must also choose your captain wisely.

Complex combat and medical simulations.
Fight other spaceships with ship to ship combat. Gear up and board your enemies or descend to a planet and attack them on the ground. Ensure you have a medic bay and spare limbs to patch up your fallen heroes.

Extensive mod support.
All the game's data is stored in JSON files. This means it is extremely easy to change anything currently in the game and even add new ones. In the future we plan to expand on this even further.

Links
Webpage and Blogs
Forums
Discord
Steam
Epic Games Store



Original post.
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Planned Features


Ship to ship combat
Ground Combat
Away missions to procedurally generated planets
Ship building
Pawn moods and automation
Basic faction system
Basic trading system
Procedural event system
Various different types of enemies
Ship shields
Mining


You can join my Discord server where you can chat about the game, get updates and eventually purchase it.
https://discord.gg/Pmna78g



Currently only those that are registered at these forums can see this post and I will probably keep it that way for a while. This is still just a hobby project and there are no guarantees anything will be released.

Produno

I have been playing around with the background, adding new particles and shaders instead of a moving painted background.

Which looks better, the picture below or the pictures above?


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Riven

I personally like the black space background, the blue one don't feel good to me.

Produno

Quote from: Riven on January 03, 2019, 03:49:30 PM
I personally like the black space background, the blue one don't feel good to me.


The blue is just the shader for the nebulae. It will change colour depending on certain events or where you are in the solar system. So it can react to the sun if you pass one, turning the nebulae yellow :)

Riven

Quote from: Produno on January 03, 2019, 04:08:20 PM
Quote from: Riven on January 03, 2019, 03:49:30 PM
I personally like the black space background, the blue one don't feel good to me.


The blue is just the shader for the nebulae. It will change colour depending on certain events or where you are in the solar system. So it can react to the sun if you pass one, turning the nebulae yellow :)

oh, wow, then the pics don't do justice to the effects. Looks cool then! if you need testing anything let us know!

Produno

You're right, it doesn't haha. Maybe now would be a good time to learn how to do gifs...

Produno

I updated the main post with new information.