Quote from: thenextking on January 05, 2017, 03:40:15 PM
I haven't received any files yet, but I could test the build during the weekends, if the build is ready for testing, of course
Quote from: Produno on December 27, 2016, 02:58:35 PMQuote from: thenextking on December 24, 2016, 04:16:11 PM
This will be my last post in a few weeks, after that, I promisse you Produno, I will stop to bother you for a long time
It is about your religion and its effects in relations with your villages and towns.
Basically, your villages and towns will only like you if you share the same religion with their habitants. It doesn't matter if you build a monument to convert people, if you reduce their taxes, if you build improvements to increase their prosperity. They will always hate if you follow a different god. Soon, you'll not be able to recruit peasants from your own villages.
But, if chose to be and old god of forests follower, things are much more easier for you. All you have to do is buil a weirwood to worship the old gods and people will start to love you automatically, you do not need to invest nothing more in your villages and towns.
This kind of situation creates an unfair advantage for those the sympathize with he old gods. Or you convert yourself to the old gods, or people with different religions you always hate you. I've already tested all religions.
I think the relation between you and your villages should be influenced by other factors, like prosperity and when you defeat an enemy lord that was raiding your village, not only by religion.
When you build a religious building the village will slowly convert to that religion. Meaning you should choose a building that related to your own religion. After a while they will convert and start to like you more. At least that's how it is meant to work.
Quote from: thenextking on December 24, 2016, 04:16:11 PM
This will be my last post in a few weeks, after that, I promisse you Produno, I will stop to bother you for a long time
It is about your religion and its effects in relations with your villages and towns.
Basically, your villages and towns will only like you if you share the same religion with their habitants. It doesn't matter if you build a monument to convert people, if you reduce their taxes, if you build improvements to increase their prosperity. They will always hate if you follow a different god. Soon, you'll not be able to recruit peasants from your own villages.
But, if chose to be and old god of forests follower, things are much more easier for you. All you have to do is buil a weirwood to worship the old gods and people will start to love you automatically, you do not need to invest nothing more in your villages and towns.
This kind of situation creates an unfair advantage for those the sympathize with he old gods. Or you convert yourself to the old gods, or people with different religions you always hate you. I've already tested all religions.
I think the relation between you and your villages should be influenced by other factors, like prosperity and when you defeat an enemy lord that was raiding your village, not only by religion.
Quote from: Akbar The Great on December 22, 2016, 03:21:56 AM
Hello,
First off, I absolutely ADORE this mod. I've been playing it endlessly for some time now and considering I've played practically all popular mods and warband for a few years now, that's saying something!
So thank you for the work you've put in, truly.
Major bugs:
I've completed Vary's questline and the Targaryens have invaded, with each lord having 600 soldiers and the King has 1800.
Problem 1: They scattered themselves all over the place and went ahead and declared war even on the vale and riverlands, along with westerlands, stormlands and the reach. They are stretched thin.
Problem 2: They have no objective, for the first week or so they are a force to be reckoned with, however as days pass, their forces dwindle and arent able to replenish because they arent sieging any castles or towns.
Problem 3: I've joined them as a Lord and became Marshall, no lords are following me except one Jon Lothston. Upon further investigation the lords are scattered among the area and do not move, when I ask them what they are doing, (for example Balaq Sotoros) he said he's in Moat Calin, resting while he was idle in Kings Landing area.
Problem 4: Clones of Jon Lothston, I've counted 3! One is the actual, who has the regular options when speaking with him, the other is roaming around Dorne, and the third clone only gives option to speak privately and then upon exiting the game takes us to the pre battle screen as if he were invading a village and I am opposing him, does not give the option to battle, only leave.
Problem 5: Dorne still hasnt joined the war, I assumed I needed to speak to someone, I spoke with the prince, and then went looking for the actual prince again in water gardens (who happens to have the same name as the prince ruling dorne)
So all in all, we're totally screwed at the moment.
Minor bugs
Problem 1: King Stannis Baratheon has been recruited as a lord for the Westerlands after having his faction eliminated.
Problem 2: Ser Davos Seaworth is still flying the banners of dragonstone and it still says that he is a lord of Dragonstone.
I will keep updating, unfortunately I cant seem to remember them all.
I started the game in static mode.