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Player killed bug

Started by Matt Ward, November 06, 2015, 08:30:39 PM

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November 06, 2015, 08:30:39 PM Last Edit: November 06, 2015, 08:40:52 PM by Matt Ward
So, i finally decided to make this thread about the "killed player" bug.

The first thing i did was to boot my Beta 7 module but it crashed after loading.. Goodbye memories of my first games.

Anyway, i remember my character had 0 HP; i think he was still present in the party members list. I was equipped with a heraldic armor, a Stark helmet, a pair of armored boots and some gloves. I was using for sure a bastard sword, round shield plus bow and arrow. I was "Killed" in a battle against an ironborn army just outside Hammerhorn if i am not wrong. I do not remember who the enemy was. It was outside of the castle, i think we were trying to besiege it and they rushed out to destroy us or something like that. My bad memory.. I actually was a Lord of the North. The battle was still raging near the remnants of my party, if any were left, i am not sure, but my character was stuck where he was. I tried to "Inspect my camp" and use a cheat to refill my health but when i left the scene nothing had changed. Unfortunaly i can't provide any screenshot or any other useful info.

edit actually, i remember one important thing that happened: since my character was wounded, earlier in that game i used my companion Bronn to fight a battle and after that i could not select my character again; Or maybe i had my character with the appereance of Bronn? I can't remember. i fixed it by changing appeareance and name of the character i was using, i recall. That may be related, whatever happened.

This happened like 4-5 times between Beta 7 and later dev builds.

Then, i played the latest build since i had this issue in the first game i played.. And something strange happened!

I loaded my save. My character was "killed" during a battle vs the remnants of a Lannister army. My character was disappeared from the party members list and that was enough for me to understand i had to start over. But today, after taking a few screenshots, i tried to move and my party actually moved on the map. Even if my character was basically a non-person (to use an expression by George Orwell). I tried looting a village but even if the scene loaded (with my character and his awesome 1 HP!) no enemy peasant was in sight (maybe they were just far but still..). Then i got attacked by another Lannister army: i asked if there was a way to avoid fighting and the enemy commander replied "we are assembling the army etc", lol. Then the game crashed when i tried to surrender. Of course, how could have the Lannisters captured a ghost?!  ;)

Pics of the new bug in the latest build:
[spoiler]



[/spoiler]



Different bugs?

Hmm strange.

The first bug was due to not switching back to the player correctly when choosing another commander. This has since been fixed in Beta 8 for definite. So the second bug is different.

You say you loaded a save. You did start a new game after downloading any dev build? A new game must be started between each version.

November 06, 2015, 09:27:39 PM #2 Last Edit: November 06, 2015, 09:32:56 PM by Matt Ward
Quote from: Produno on November 06, 2015, 09:03:51 PM
Hmm strange.

The first bug was due to not switching back to the player correctly when choosing another commander. This has since been fixed in Beta 8 for definite. So the second bug is different.
However, the first "stuck" bug happened several times without switching commanders. Glad to hear that bug has been fixed though :)
Quote
You say you loaded a save. You did start a new game after downloading any dev build? A new game must be started between each version.
I did. I just loaded old modules (Beta 7 Final Hotfix #2, 17/10 dev build, another that i think is 28/10 and the latest) to load games where i had that bug. And yes, i did start new games with each dev build; i think only the one that was just a small update was compatible with past saves after all.. And while i did keep my "would-be King of Essos" save, i also started at least another new one.


Anyway, update! I just encountered the bug again with yet another game i started today: Sonia Pyke, disgraced ironborn woman choosing to reject her past and joining Stannis' army. I was enlisted in his army as a Stormlands Recruit, using the standard recruit armor plus an arming sword i bought, javelins, boots and helmet i got starting with the retainer vocation. I was fighting Leo Ashford's army with 3 of Stannis' vassals (1000+ vs 104, lol); unfortunately, in a bold advance i got in the way of a cavalry rush i hoped would hit the main army instead; i tried to use my shield but one of their knights/horsemen hit me with a sword and as soon as i saw "Sonia Pyke was killed.." i Alt-F4ed.

edit: i forgot to say, we were sieging Tumbleton when Lord Ashford attacked us, so it was a standard battle.

Does it happen every time you use freelancer? Whenever you enlist into someones army since the dev builds?

Can you try a play though without using that feature and see what happens?

I know theres bugs within freelancer and its something I need to get round to doing, but I never use that feature, probably why ive never encountered the bug.

Quote from: Produno on November 06, 2015, 09:34:54 PM
Does it happen every time you use freelancer? Whenever you enlist into someones army since the dev builds?

Can you try a play though without using that feature and see what happens?

I know theres bugs within freelancer and its something I need to get round to doing, but I never use that feature, probably why ive never encountered the bug.

Negative. I actually rarely enlist too, and most of the time it happened when i was either a merc or a Lord.


So I have had the same problem. In my case I imported an existing character so I had an easy start. I conquered Kingslanding at day 130 or so and after I died trying to defend it I was no longer a member of my own party. I don't know if you need anymore information from me? any specifics?

I'll start some other games and ill die on purpose maybe i can find something.

November 17, 2015, 09:33:27 PM #6 Last Edit: November 17, 2015, 09:36:42 PM by Produno
After scouring the mod files for the past 3 hours tonight (its now time for bed, early start!!) I did find two instances in sieges where their was a bug related to freelancer. I have no idea however if this would cause the player death bug.

If you could do more tests that would be great!


edit*
After re-reading the above it does seem to only happen when die-ing in sieges?

Quote from: Produno on November 17, 2015, 09:33:27 PM
After re-reading the above it does seem to only happen when die-ing in sieges?
Actually, nay. I think that most if not every time it happened to me it was a normal battle; as i hinted, it might have something to do with cavalry units since 1 or two times happened after i had been "killed" by a mounted unit.
So far it has not happened again after the last "death" i reported a while ago, will updated if it does.

No, it happens in normal battles too. It happened about 30 times in the space of 3 days to me. From what I've seen, it looks like the player, just like any other npc character, counts as a regular soldier, and the chances of the character being killed depend on the party surgery skill and the weapon he was dtruck down by. I'll give you an example: I've recruited some lanniste knight(I think it was ser Forely Fester or something alike) which was my prisoner, and he had 8 surgery.
I am a lord of the Riverlanders, so I'm fighting Lannisters. frequently, there were battles where all my casualties were killed and not one if them was minor wounded. The moment I've recruited the npc knight with the 8 surgery skill, If I had casualties, those were mostly minor wounded, including me. Moreover, in some battle later, this knight got killed. And guess what! Every struck down soldier in the same battle got killed, including me. I would like you to know that I got killed and had to load a previous save even in battles where not everybody got killed, it was quite random, so I guess the "everybody's dead" battle is a seperate bug that you need to fix, I mean, sometimes there would be 80 dead people with not a single wounded person. Yes btw companions die permanently if killed and don't respawn. Also, Matt Ward, I die from all units. It seems to be something general, unrelated to specific conditions, as it happens randomly in all kinds of situations.

November 18, 2015, 10:26:10 PM #9 Last Edit: November 18, 2015, 10:29:50 PM by Produno
Well, ive made some fixes/changes to custom commander. Ive tried playing for around an hour testing stuff, changing companions etc etc dieing lots and lots but I can seem to get my character or any of my companions dead. They always only get knocked out. They will then sometimes leave the party if I'm captured, then turn up in a random tavern. All this is how its meant to work....

Unless what ive changed has fixed it, but I'm not overly convinced. Ive no idea what you guys are doing different to me. Also tf_hero, which the companions are labelled with should be hard coded so they cant die. That's the whole point of that flag and it cant be changed.... That's why killing Lords has to be done via a special dialogue and not on the battlefield as they also have the flag tf_hero..

I do remember a mod where the player was able to have permanent death , I must dig it out and see what they done to achieve that, see if that gives me some clues.



btw, this was all done with 0 surgery skill.


So according to Gdwitt on the TW forums (hes been making a submod of Brytenwalda for some time) players have frequently reported this same bug to him. So it appears to be a Brytenwalda bug and not something ive done.

Apparently its mostly or always when fighting lords? Can anyone confirm this?

So the bug Gdwitt was on about is dieing companions.

I think the player character disappearing bug is due to imprisonment. The player looses to a lord, he imprisons him in his castle, then the player for some reason disappears. I will look into this more closely when I have the time. In the mean time could anyone check this and confirm this is the only time? If you get killed and loose your character please post your rgl.log here.


Cheers.


Oh and I had cheats on, or has this happened without a playthrough with no cheats on anyone???

Quote from: Produno on November 19, 2015, 09:55:54 PM
So the bug Gdwitt was on about is dieing companions.

I think the player character disappearing bug is due to imprisonment. The player looses to a lord, he imprisons him in his castle, then the player for some reason disappears. I will look into this more closely when I have the time. In the mean time could anyone check this and confirm this is the only time? If you get killed and loose your character please post your rgl.log here.


Cheers.


Oh and I had cheats on, or has this happened without a playthrough with no cheats on anyone???

2 points.
First: it happened to me against bandits.
Second: it happens even when I win the battle, so I don't really understand how it relates to imprisonment.
Anyway, at least we know the source. I will carry on playing and will post the rgl log as soon as it happens to me again.

P.s. I never have cheats on, but it could be funny if turning your cheats on is a workaround  ;D ;)

B.t.w after 127 days no one declared a war on anyone and not a single truce was made, faction relations still the same. Is this intentional?

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