Posted by Produno
- June 21, 2015, 01:31:52 AMIts only since the latest hotfix ive had to turn it on myself. I will be doing some optimisations for Beta 8 so it should be better.
Though, it doesnt seem to make any difference performance wise for me whether its on or off. It jus allows me to load the initial map.
Though, it doesnt seem to make any difference performance wise for me whether its on or off. It jus allows me to load the initial map.
Posted by Hergrim
- June 20, 2015, 11:16:55 PMDamn, I was really hoping that I wouldn't have to switch that on. The hope that I could get away with having that off was half the reason I went with your mod over ACOK.
Posted by Produno
- June 20, 2015, 10:29:34 AMHmm, you have load textures on demand turned on?
I have the same system at you and dont have this issue so im guessing its possibly a software issue. Is your windows upto date?
Have you put a search in google?
I have the same system at you and dont have this issue so im guessing its possibly a software issue. Is your windows upto date?
Have you put a search in google?
Posted by Hergrim
- June 20, 2015, 03:31:37 AMI'm having the same problem. For me, it happens after I click "Start a New Game". The game starts to initialise, but when it gets to "Launch A World of Ice and Fire" the Visual C++ runtime error comes up. I'm running Beta 7 Final + Hotfix #2, on Warband 1.167. My OS is Windows 7 Home Premium SP1, 64bit.
Posted by Produno
- June 18, 2015, 08:28:29 AMWhen does it happen?
Posted by Stravask
- June 18, 2015, 07:31:45 AMI've tried running it every way I can, and every single time I get the same runtime error. Whatsup?