Quote from: Arya on February 12, 2018, 03:28:38 PMQuote from: meldragon on February 05, 2018, 06:19:06 PMHow do you get Faceless Man, Kraken Guards?
My favorite combination is:
Infantry/Spearman: Stark Spearman, Veteran Unsulied, Stark House Guards, Giants, Veteran Gold Cloaks, Hedge Knights
Archers: Faceless Man, Elite Night's Watch Archers, Elite Tiger Cloak Archers
Horse Archers: Fireborns, Sand Cavalry
Skirmishers: Kraken Guards, Spies
Cavalry: Red Cloaks, Knights of the Gate, Stark Cavalry, most of my companions after some time...
As for Fireborns I allways get them from bandits or from Dothraki/Volantine castles/towns allways as prisoners... I hold them in some feft until I got a reasonable amount of them, only then I bring them to the battles.
Do you mean you besiege Volantine castles and towns for fireborns???
Quote from: meldragon on February 05, 2018, 06:19:06 PMHow do you get Faceless Man, Kraken Guards?
My favorite combination is:
Infantry/Spearman: Stark Spearman, Veteran Unsulied, Stark House Guards, Giants, Veteran Gold Cloaks, Hedge Knights
Archers: Faceless Man, Elite Night's Watch Archers, Elite Tiger Cloak Archers
Horse Archers: Fireborns, Sand Cavalry
Skirmishers: Kraken Guards, Spies
Cavalry: Red Cloaks, Knights of the Gate, Stark Cavalry, most of my companions after some time...
As for Fireborns I allways get them from bandits or from Dothraki/Volantine castles/towns allways as prisoners... I hold them in some feft until I got a reasonable amount of them, only then I bring them to the battles.
Quote from: Indo95 on February 07, 2018, 02:04:38 PMReach longbowmen are cheap and good enough. Dragonstone archers aren't bad when compared to price.
My favorite combo is an a 200 man army of mostly Vale cavalry mixed in with some red cloak knights and Reach sworn swords
But of course northern infantry, Unsullied, and Vale units make good infantry
And for archers of course I try to train up Riverlands rangers mixed in with some Westerlands arbalesters, of course.
Quote from: Montblanc on February 04, 2018, 09:02:32 PMCan you explain the consequences of provoking faiths as a monarch???
Fireborn being the last tier of Red Priest unit are found in Essos, usually you can't recruit them so you'll have to either: chase bandits in Essos who might have some as prisoners, or attack their parties in mainland Essos and sometimes also sailing the coastline. Attacking them will cause your relationship with R'hllor followers bad, and if you plan on becoming monarch it's unwise to provoke the faiths.
Red Cloaks are strong, as are the Vale Knights, but they're not necessarily the best options unless you can employ large numbers of cavalry permanently. The reason for that line of thinking is that they're wages are really high, and also because against other cavalry having cavalry units that employ polearms is a deciding factor since a well put couched lance is an insta death strike.
Indo95, to me they're great, the Tiger Cloaks, their defense is indeed a bit low, but they're cheap on the wages and are very good at killing. You should employ a good shieldwall formation of infantry or spearmen (better if it's heavy) so they're not vulnerable to pincer attacks.
Quote from: Montblanc on September 29, 2017, 08:57:27 PMFireborn? where you find them?
Imo, after inspecting the troop tree in the camp menu, and some no-faction units you have to discover through exploring the mod, I came to this conclusion:
Infantry: Unsullied (double as spearmen), Stormlands House Guard (equipped with maces for shield penetration), Northern House Guards (same as Stormlands but with axes), Sworn Sword (greatswords, no shield)
Spearmen: Northern Spearmen, Unsullied
Crossbowmen: Westerlands Arbalester (crossbow, sword and shield)
Archers: Night's Watch Veteran Elite Ranger (longbows and greatswords), Tiger Cloak Elite Archer (longbows and swords, cheaper than Night's Watch top ranger unit)
Skirmisher: Ironborn Finger Dancer (axes, shields and throwing axes)
Horse Archers: Fireborn (best archery proficiency, evolve from Red Priests), Sand Cavalry (bows, scimitar and shield), Dothraki Horselord (bows and arakh)
Cavalry: Vale Knight of the Gate (shield and greatsword, overal strongest cavalry), Mercenary Heavy Cavalry (sword, shield and lance, great vs any ground and other cavalry)
These are my favourites so far, I'm sure there are other great units, the Targaryens seem to have a pretty good cavalry too, you can use Dragon Knights instead of Vale KotG, and the units before Dragon Knight, the Crownlands Lancer instead of Mercenary Heavy Cavalry.
Quote from: H3YimDR3W on October 02, 2017, 07:12:20 PMQuote from: Montblanc on October 02, 2017, 06:52:32 PM
When you play as wildling do you tend to recruit from non-faction parties such as northern clansmen or are you more pragmatical, less role player? The funny thing about some of these troops is, in terms of proficiency the northern clansmen troops really justify their high wage, same cannot be said for robber or exiled knights by comparison to regular faction troops, but they all come with shitty equipment. I mean even though it counts as a polearm, the hardened northern clansman, with all his skill, won't be much of a threat vs heavy cavalry of any type.
I only recruit my culture & mercenaries/non-faction. So veteran Freeriders, etc.
Quote from: Montblanc on October 02, 2017, 06:52:32 PM
When you play as wildling do you tend to recruit from non-faction parties such as northern clansmen or are you more pragmatical, less role player? The funny thing about some of these troops is, in terms of proficiency the northern clansmen troops really justify their high wage, same cannot be said for robber or exiled knights by comparison to regular faction troops, but they all come with shitty equipment. I mean even though it counts as a polearm, the hardened northern clansman, with all his skill, won't be much of a threat vs heavy cavalry of any type.